Friday, September 4, 2015
We have a small update for you today in Book 1 Oaklore! Melissa4Bella and Niki heard about an amazing new business that Sir Prize has started and think you should check it out! What could go wrong?
Be careful, though, level 1, 10, and 30 versions of something... unpleasant... might follow you home!
Don't forget to check in with us next Tuesday, September 8th, for the Fight for Late Night!
Thursday, September 15, 2011
True Mortal's saga continues this Friday as we delve into the mysterious Ice Cave being guarded north of Dragesvard! What secrets lie hidden inside and just what are the mysterious Khy'Rhians after?
Nordic! Mace and Staff rewards for the quest tomorrow.
Monday, September 12, 2011
A new week is here and it's time to roll up our sleeves and get started with the bug smashing! We're going to start right at the beginning and focus on Oaklore this week, getting bugs and errors fixed up. Feel free to join on and help with the smashing!
May I also present a preview of the 2011 Dragon*Con pet! Tomix is working hard on wrangling this fiery little DragonPony as we speak and it will go to all of those fans who visited us at Dragon*Con. Thank you for coming out and supporting us!
DragonPonies and Fire and Ponies and More Fire!
Wednesday, March 2, 2011
Many people makes jokes about S.O.O.N. lists in Artix Entertainment games (that stands for Sometime Or Often Never) when referring to projects we plan to release in the future. But the sneak peeks we're about to show you are DEFINITELY not on a S.O.O.N. list; they are scheduled for release in the coming weeks!
The new art and content in Oaklore will take a little longer than planned, but we are re-arting an entire zone. The Earth Orb Saga preview we'll be showing you today is coming up MUCH faster than that!
Lets start with the Earth Orb preview! I give you the Entropy Dragon! (Yes, that's the official name, though you guys came up with some REALLY good versions on the forum last week!)
If that doesn't whet your appetite and sharpen your interest in the Willowshire storyline, then... well... I could make a "dull" joke to keep up with the theme, but we here on the DF team are not that rude. So we'll just say that the above preview is on the cutting edge of sneak peek animation!
Be sure to log in to DragonFable this weekend to see the next installment of the Earth Orb storyline, because it's going to be AWEsome! (I just sent out the newsletter, so I'm still in pun-mode. My apologies.)
And now on to a preview I think many of you are interested in. A glimpse at some of the new Oaklore art!
I will warn you, it IS going to be different from what you know and love. But we think it is a definitely improvement, and we're looking forward to seeing the entire zone re-done in the updated art style!
Here is the outside of Oaklore Keep as it is now:
Monday, February 28, 2011
Did you know there are only 13 days until Lucky Week? That does not seem right somehow, but that's the way the calendar tells it. If calendars could talk. Which they can't.
But yes, 13- THIRTEEN - days until Lucky Week! We've got a prodigious amount of planning to do before we can start implementing ANYTHING. We need a plot and a script (not the same things!) not to mention a design document which will tell the artists what prettypretty arts to art up and which will tell Rolith what codes to download from the inter-matrix.
And once the art, rewards, and code are done, it'll come time for assembly and, after that, testing. Lots and lots of testing, because we're planning on doing something just a little... different... this Lucky Week. In fact, it's SO different that it won't fit into a whole day.
Monday, February 21, 2011
If you're in the United States, Happy President's Day! If you're not, then again, let me wish you the most joyous of Mondays and may the rest of your week be merry.
My week WILL be merry! Now that Ravenloss is (mostly) over (apart from getting Pellow Village/SoulWeaver/ and SoulAlly out in the near future), I'm starting a new project. I'm really excited about it, because I think it's going to help improve the gameplay experience for new players AND existing players who want to make new characters.