Artix Entertainment

7188 Players Online


Server Status: Online.    131 Players Online.    [9:21:34 PM]  
 
Tomix
Verlyrus
Innocent Cat
March 22, 2019

A Trip to the Store

Hey there, heroes!

When the Dove is away, the box cat shall play!

With Dove out sick this week, it falls to me to create this week's release, which means it's time for a new Verlyrus quest (yaaay)!

Head over to Verlyrus' house in Book 3 Amityvale to continue the fulfillment of your destiny! Which, in this case, is apparently fetching things for a cat that lives in a box. Seems legit.

If you've never visited Verlyrus, or just need a reminder as to where he lives, Verlyrus can be found in the first house to the left of Book 3 Amityvale's town square, in the house with boxes out in front.

I'm sure whatever I have to ask of you this time is going to be no trouble at all!

 


 

On a serious note, Dove is still feeling under the weather, although doing better. We'll have more of an update soon! We have back up plans too, in case he is still doing poorly next week, so don't worry, releases are still coming!

 


 

Want to talk about how cute Verlyrus is? Have ideas on how you can improve the box cat's quality of life? Think you have something that the cat would enjoy? Have feedback about the game? Want to talk about all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

Verlyrus Twitter

Tomix Twitter


Tags: Verlyrus

Tomix
Verlyrus
March 18, 2019

Corrupted Doom Epoch Pass One

Hey there, heroes!

Just some Monday balance tweaks for Corrupted Doom Epoch & Epoch in general!

Corrupted Doom Epoch's insane burst was a bit too risk free nad easy to set up. These changes intend to make it much more risky to use, but still keep the insane satisfaction of pulling it off.

Corrupted Doom Epoch:

  • Hex and Boost momentum build reduced to 1, down from 2.
  • Shockwave momentum build reduced to 1, down from 2.
  • Fade duration reduced to 2, down from 3.
  • Epoch Power overload damage boost reduced to 75, down from 100.
  • Epoch Power Overload now stuns you for the following turn after Power Overload completes.
    • This stun is not affected by Immobility resistance.

Epoch:

  • Timeshift cooldown reverted to 24, down from 26.
  • You can no longer use Ultra Boost or Ultra Hex on the first turn half of a Timeshift turn.
    • This means if you Timeshift and want to use Ultra Boost of Ultra Hex, it has to be used on the free turn, rather then the first.

I have a feeling that Corrupted Doom Epoch will still be a little bit too powerful after this- You can combo Defense Overload with Power Overload to avoid damage on the turn you are stunned, for example.

Please keep in mind that more balance changes may come in the future as feedback is obtained!

On a less optimistic note, however, Dove has fallen ill over the weekend. As a result, we will not be able to continue with our planned main story release. We want to be able to provide over 100% every week, and especially so for the main story quests. Unfortunately, with Dove ill, this is not possible.

But I'm still around! So I'll be cooking up some shenanigans for you to enjoy this week instead!

Thank you all for playing, and thank you all for your feedback and support!


Tags: Verlyrus

Tomix
Verlyrus
March 15, 2019

Rainbow's End

Hey there, heroes!

The ancient forest of Rainbow's End has magically appeared on Lore! Will you be able to find the heart of the forest and obtain the treasure of Rainbow's End for yourself? You aren't the only one looking for it though...

Rainbow's End is available from Chapter 10 of the Lucky Day Storybook, now available from the Book of Lore until the end of the month.

Now available from the Book of Lore until the end of the month is the Rainbow's Edge cosmetic item!

Available for 500 Dragon Coins, this weapon leaves a stunning rainbow trail when swung and moved around!

Make sure to pick it up before it goes away, and let us know what you think about this kind of item in the future!


Corrupted Doom Epoch's first player test is now live! This includes a couple of balance tweaks to base Epoch as well.

Corrupted Doom Epoch:

  • Starts battles with 3 momentum already stacked.
  • Does not have access to Epoch Health Boost.
  • Pierce
    • Lowers healing by 33% times momentum used (up to max of 99%, up from 15% per).
    • Cooldown increased to 19, up from 12.
  • Fade
    • Duration increased to 3 turns of avoidance (up from 1).
    • Cooldown increased to 14.
  • Timeshift
    • Can only use up to 6 momentum (down from 9)
  • Epoch Hex and Boost
    • Build 2 momentum on use instead of 1.
  • Ultra Boost Overloads
    • Strengthens Boosts considerably but reduces duration to 1 turn (Overloaded boosts will only affect your next turn).
  • Ultra Hex Overloads
    • Strenghtens Hexes considerably, but reduces durations to 1 turn (Overloaded hexes will only affect your enemy's next attack, and your next turn).
  • Shockwave
    • Replaces Laser Blades.
    • Stuns for 1 turn.
    • Builds 2 momentum.
    • Cooldown of 8.
    • MP cost of 45.
  • Sound Blast
    • Replaces Laser Slice
    • Lowers enemy All resistance by 20 per momentum used, up from 15 per.
    • Cooldown of 18, up from 14.
    • MP cost of 50.

General Epoch changes: (These changes affect all version of Epoch)

  • Potions now only build 1 momentum, down from 3.
  • Timeshift cooldown increased to 26, up from 24.

Want to get Corrupted Doom Epoch armor for yourself?

You can obtain a code for the Epoch armor and the Corrupted Doom Cassette Artifact trinket when you purchase the 2019 HeroMart Calendar!


Coming next week: Things in Nieboheim are coming to a head. As the Harvest closes in, it's a time for celebration and cheer... right? We'll just stay for the festivities and then head on back to Kara and everyone else to rejoin the struggle against the Rose. What's the worst that could happen?


What do you think of the potential of cosmetic items? Want to discuss tha balance and skills of Corrupted Doom Epoch? Have feedback about the game? Want to talk about all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

Verlyrus Twitter

Tomix Twitter


Tags: Verlyrus

Tomix
Verlyrus
March 09, 2019

Balance Followup

Hey there, heroes!

Some immediate tweaks to classes as a result of feedback from yesterday's release is now live!

Soulweaver

  • BaltSynch now has 3 options for Aegis dialogue.
  • Soul Slice Annihilation thresholds have been reworked.
    • If your foe's Max HP is greater than 5 times your Max HP, Soul Annihilation will activate if your foe has less than or equal to 5% of their Max HP.
    • If your foe's Max HP is between 3 and 5 times your Max HP, Soul Annihilation will activate if your foe has less than or equal to 10% of their Max HP.
    • If your foe's Max HP is between 2 and 3 times your Max HP, Soul Annihilation threshold is 15% enemy Max HP.
    • If your foe's Max HP is between 1 and 2 times your Max HP, Soul Annihilation threshold is 20% enemy Max HP.
    • If your foe's Max HP is between 1/2 and 1 times your Max HP, Soul Annihilation threshold is 50% enemy Max HP.
    • If your foe's Max HP is less than 1/2 your Max HP, Soul Annihilation threshold is 70% enemy Max HP.
    • These changes apply to Master Soulweaver's Soul Banish as well.

Master Soulweaver

  • Soul Vacuum now properly applies its stun.

Necromancer/Necro Paragon

  • Shroud of the Undead
    • Cooldown decreased to 19, down from 29.

I would also like to address concerns about other classes that may seem unbalanced. Next up to do includes a review of Eternal Epoch (as Corrupted Doom Epoch gets finished and worked on), Pirate, Guardian, and Technomancer balance passes. After that, I will likely take a look at Pyromancer.

I appreciate all the feedback!


Tags: Verlyrus

Tomix
Verlyrus
March 08, 2019

Nieboheim Update and Balance Changes!

Hey there, heroes!

A couple of new shops are now available in Nieboheim's Forum!

Check out a new house shop, with new Nieboheim and Pelekoa themed houses and items available!

A new barber shop with a bunch of fancy new hairstyles is also now open. Zbylut might have his peculiarities, but rest assured all hair operations are perfectly safe!

Head over to The Forum of Nieboheim to find these two new shops!


And now for some balance changes!

First up, Necromancer. Necro got hit a little bit too hard by its nerfs and recent balance changes. It's only recieving a couple of small buffs, but it should be something!

  • Fear Ward
    • These changes make Fear Ward more reliable and consistent, while avoiding an overpowered uptime.
      • Applies 180 B/P/D, up from 140.
      • Duration increased to 3 turns, up from 2 turns.
      • Cooldown increased to 6 turns, up from 4 turns.
  • Life Tap
    • Life Tap is now usable more often, and heals slightly more.
      • Heals 15% Max HP total, up from 14% Max HP.
      • Cooldown reduced to 6 turns, down from 9 turns.

Next, we have some big changes to Soulweaver. It had unparalled defense, as well as a large burst and the situational ability to finish off most enemies under 15% health. These changes are intended to make Soulweaver more generalized, boosting offense while reducing some overbearing defensive options.

  • Soul Aegis
    • The uptime on the Avoidance shield was insanely high.
      • Cooldown on BaltAegis increased to 10 turns, up from 6.
      • Cooldown on Base Aegis increased to 5 turns, up from 3.
  • Valour Impact
    •  
      • Baltael version Crit bonus on attack increased to 100, up from 50
      • Non Baltael version total damage increased by 50%.
  • Concentration
    •  
      • Crit bonus increased to 200, up from 20.
  • Sealing Slash
    • Basically infinite 30% damage reduction was insane.
      • Boost effect reduced to -15, down from -30.
  • Repentance
    •  
      • DoT damage increased to 100% weapon damage, up from 33%.
      • Base damage increased by 10% per hit.
      • MP cost increased to 60, up from 40.
  • Purge
    •  
      • MP cost increased to 30, up from 15.
  • Soul Slice
    • Soul Slice was a little too powerful against bosses, but not really useful otherwise. These changes bring it more in line with other "instant kill" skills.
      • Threshold for Annihilation increased to 50%, up from 15%
      • Annihilation can only finish off enemies with Max HP less than half of your Max HP
      • If Annihilation fails, now applies Soul Torn, a 300% DoT for one turn.
      • Both Soul Torn and Annihilation now require you to hit your enemy to take effect.
  • Soul Burst
    •  
      • Now always tries to apply stun alongside mana burn.
      • Stun effect reduced to 1 turn, down from 2 turns.
      • Cooldown increased to 6 turns, up from 4 turns.
  • Soul Synch
    • BaltSynch previously did not require meditation to use. As a result, Baltael Soulweaver also missed out on the Calm and Inner Peace Boosts, in exchange for a massive burst. With the changes to other offensive skills, BaltSynch no longer needs to be the only burst skill.
      • Removed "I'm here" notification on BaltSynch
      • BaltSynch now requires Meditation/Inner Peace.
      • BaltSynch damage increased by 25% per hit.
      • Normal FullSynch damage increased by 35% per hit.
      • Calm and Inner Peace Boost buff decreased to 20%, down from 30%.

Finally, Master Soulweaver failed to stand apart from Baltael Soulweaver. These following changes attempt to differentiate Master Soulweaver somewhat, although the classes still play fairly similarly.

  • Soul Aegis
    • A more powerful shield than Soulweaver's, but less uptime.
      • Cooldown decreased to 6, down from 8.
      • MP cost increased to 25, up from 15.
  • Valour Impact
    • As Master Soulweaver does not have Concentration, Valour Impact is now a guaranteed crit.
      • Crit bonus on attack increased to 200, up from 50.
      • MP cost increased to 25, up from 20.
  • Meditation
    •  
      • MP heal increased to 15% of Max MP, up from 10%.
  • Soul Seal
    •  
      • Now requires the attack to hit the enemy to applies effects.
  • Reckoning
    •  
      • Damage increased by 7% base damage per hit.
  • Repentance
    •  
      • DoT Damage increased to 100%, up from 33%.
      • Damage increased by 10% of base damage per hit.
      • MP cost increased to 60, up from 40.
      • Now requires you to hit the enemy to apply the DoT.
  • Purge
    •  
      • MP cost increased to 30, up from 15.
  • Soul Banish
    •  
      • Threshold for Soul Banish increased to 50%, up from 15%.
      • Soul Banish can only finish off enemies with Max HP less than half of your Max HP
      • You now have to hit the enemy to apply Soul Banished (including the -Bonus effect)
  • Soul Vacuum
    •  
      • Always tries to apply the Boost reduction effect, along with the stun.
  • Remorse
    •  
      • Cooldown reduced to 1, down from 3.
      • MP cost increased to 40, up from 25.

That's all for class changes this week! Let us know what you think on the forums and on Twitter. As always, your feedback is valuable!

Epoch now has new art visible when equipping the Corrupted Doom Cassette! Please note that skill changes and effects are not complete yet, and this update is only visual! SKILL CHANGES AND EFFECTS ARE COMING SOON!

 


Some minor bug fixes and changes:

  • The left button on the Dragon Challenges board now properly loops around.
  • Due to unforseen issues with guests and the Doom Crawler challenges, guests will be removed when fighting the Doom Crawler from the challenge board. This change is not reflected in the A.A.R.G.H. system version of the fight, however. This is a temporary measure until the source of the issue can be investigated.
  • Fixed a few issues where confirmation boxes would have incorrect titles.
  • Fixed ChronoZ's rewind combo not actually removing effects.

 


That's all for this week! We know it's not as major of a release as some might hope, but we have big plans on the horizon, and this week allowed us to tie up some loose ends (and also recover from the insanity of last week's release!)


Have feedback about this week's release and balance changes or the game in general? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

Verlyrus Twitter

Tomix Twitter

 


Tags: Verlyrus

Tomix
Verlyrus
March 04, 2019

Exploit and Follow-up

Hey everybody.

Some unfortunate news today. There was a bug over the weekend where Exalted Forgemetal sold for 2500 Dragon Coins a piece.

This was quite clearly a mistake, and we were only made aware of this issue this morning.

The exploit has been fixed as of this morning.

Unfortunately, a few players (<25) abused the exploit to obtain and spend Dragon Coins. These transactions, and subsequent transactions using those Dragon Coins have been reversed.

As the benefit was temporary, and relatively minor, no other action has been taken against these accounts.

If you have any concerns about reversed transactions, please contact player support.

 

Thank you for playing DragonFable, and thank you for your support!

-The DragonFable Team


Tags: Verlyrus

Design Note Archive - See the good, bad, and the buggly -- all the way from the start!

Copyright © 2006-2019 Artix Entertainment, LLC. All Rights Reserved.
"AdventureQuest", "DragonFable", "MechQuest", "ArchKnight", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment", "Artix"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.

Portals: New Games · Mini Games · Browser and Mobile Games
Multiplayer: Browser MMORPG · PvP MMORPG
Single Player: Online RPG · Fantasy Dragon Game · Space Mech Game · Web RPG · Sci-Fi Alien Game


Help | Terms & Conditions | PRIVACY POLICY | Cookies Policy | Contact
Get your Dragon Amulet Earn free Dragoncoins


Sponsors