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Tomix
Verlyrus
Thorny Cat
July 12, 2019

Fortress of Thorns

Hey there, heroes!

This week in DragonFable, the next chapter of the Thorns story is here! Last time, with Belle training her newfound powers under the tutelage of the master mage Warlic, you investigated mysterious disappearances from the towns of Greenguard. You discovered the nightmarish Phobeist, working for Theano, to be the perpetrator of the kidnappings. After her defeat, she warned you that Theano's plans were soon coming to fruition- and where to find him.

This time, you've gathered Belle from her training, and it's time to storm the Fortress of Thorns!

Will you arrive in time to stop Theano? Or have you been outmaneuvered? Head over to Ash in Book 3 Falconreach to continue the Thorns storyline!


Now for a small collection of bug fixes:

  • Evolved PumpkinLord, PumpkinLord, Scythe Slash is now correctly labelled as a buff.
  • PumpkinLord Night Blade is now correctly labelled as a buff.
  • Ninja's Spider Venom is now labelled as a buff.
  • Necromancer's Dark Intent is now labelled as a buff.
  • The Dreamspace Invasion Tog now properly has a pop up when it bites through your armor.
  • Sinnocence the Undying's Light DoT now applies for its proper duration.
  • Greed had an attack missing from his rotation.
  • Envy now displays the proper jealousy level when he attacks.
  • Pet Dragon AI has had a bunch of weirdness fixed.
  • Book 2: Elemental Dissonance is now visible even if you have not completed Book 1: The Orb Saga. Still unaccessible, but visible!

Hurray!


That's all for this week! 

Have theories about the story? Feedback about the game? Want to discuss all things DragonFable?

Join the discussion on the official forums!

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Tomix
Verlyrus
Nap Cat
July 05, 2019

The Corrupted Seven and the Return of the Boxcat

Hey there, heroes!

Earlier this week, I returned from my vacation, and just in time too! This week, we're bringing you a variety of bug fixes, adjustments, and a new challenge board!

First up, the Corrupted Seven board has appeared in the Inn at the Edge of Time. Fight through the Seven Corrupted Elemental Spirits to reach the final reward! This week, the spirits of Greed and Envy are available to fight.

Will you be able to defeat Envy before its jealousy consumes you? Will Greed steal all that you hold dear?

Defeating them five times each will reward you with a cosmetic chibi version of the spirits to sit on your shoulder in battle!


And now for the bug fixes and updates!

  • Fixed a bug where using the Dragon Amulet's Buy Dragon Food shop would cause future shops to open up the Dragon Amulet interface.
  • Fixed a bug where dragon's Overcharge Ally's Boost was not displaying properly in the Dragon Skill training interface.
  • Fixed a bug where you could attune your dragon to Disease element (and subsequently cause a lot of weird things to happen).
  • Fixed bug where automatic dragon could use skils that it had not trained yet.
  • Tentatively fixed "Insufficient Funds" popping up when training stats when you do have enough gold.
  • Fixed bugs where some dragon buffs would not apply until the following turn.
  • Fixed bugs where you could access Water Orb and Earth Orb questlines from the Book of Lore without doing their prerequisite quests.
  • You can no longer train or untrain your dragon or buy dragon food in the middle of a battle.
  • Kid Dragon's colorization has been fixed.
  • Added an option to the Anniversary Scythe shops to convert level 90 versions of the Scythes back down to 10.

Also, the North and Unity DC weapons have returned for the month of July! Make sure to pick them up while you can!

And that's all for this week! Further updates and adjustments are incoming, as always. It's good to be back!


 

The latest version of the Artix Game Launcher is here! It's been completely rebuilt, and provides a smoother experience, as well as some new features!

Make sure to uninstall the old version of the Launcher before installing the new one!

You can download it for free, here!


Have feedback about today's release, or the game? Having trouble with any fights? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

Verlyrus Twitter

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Tags: Verlyrus

Tomix
Tomix
June 28, 2019

Reimagined: Book of Lore!

Hey there, heroes!

While Verlyrus is on vacation, Dracelix and I have prepared for you an update to the Book of Lore interface!

Check out your hero's new, shiny and streamlined journal! (Your hero has obviously discarded their old journal, meaning that they had to rewrite every... single... thing... into this new book, from scratch. Such dedication!)

Dracelix has also planned to rework some other parts of the UI, but that's for another day. For now, please enjoy this new Book of Lore! (or Quest Log, whatever ruffles your truffles)


I have also fixed some things (if you can believe this) and added some other stuff:

  • Draco in Falconreach (Book 3) can now appear in the form you have grown them into
  • Two new hairstyles have been added to Cana, in the Inn at the Edge of Time
  • Lots of notifications have been added to the Monastery quest walkaround (and battles as well!)
  • You can now escape Dove, when talking to him about quests (as much as I love to have you around, I am allowing you to leave my radiant presence)

Aaaand that's all!

Have fun and have a pleasant weekend!

 


 

Do you have a feedback about the new UI? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

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Tags: Tomix Dracelix

Tomix
Verlyrus
Vacation Cat
June 21, 2019

Dragon Updates and New Quest!

Hey there, heroes!

This week in DragonFable, we have an overhaul of the baby dragon as well as a new quest from Dove in Bk3 Sunbreeze Grove!

First off, your dragon has some big questions! Head over to Book 3 Sunbreeze Grove and talk to Dove for some... answers? Explore the Whispering Steppes and the ruins of an ancient monastery in this week's quest: Monastery.

You must have grown your baby dragon at least once (to toddler or older) and completed the Book 3 Calamity story to play this quest (and you need a Dragon Amulet!).


Next up, we have a major overhaul of the baby dragon.

Previously, the baby dragon's skills relied too much on randomness. There were many possible effects for each skill type, and it wasn't reliable to use when you needed it.

This overhaul aimed to make baby dragon skills reliable and consistent, as well as giving the baby dragon a much needed boost.

Skill Changes:

All skill types now have two tiers of skills instead of the previous 5 tiers and 1 capstone.

The first tier unlocks with one point in a skill, and the second tier unlocks with 100 points in a skill.

Baby dragons can only use tier one skills, toddler and above can use all skill tiers, and kid dragons can use their Primal skill as well.

Protection:

  • Tier 1:
    • Heal Ally
      • Cooldown: 15
      • This skill will heal the hero for (0.04*(protection skill level + 2) + 4)% of the hero's maximum HP.
      • So, at 100 Protection, this skill will heal the hero for 8% of their maximum HP
  • Tier 2:
    • Dragon's Scales
      • Cooldown: 20
      • This skill will increase the hero's Avoidance by (protection skill level) for 2 turns.
      • So, at 100 Protection, this skill will give the hero 100 Avoidance for 2 turns.

Magic:

  • Tier 1:
    • Magic Beam
      • Cooldown: 5
      • This skill launches a powerful beam attack that gains Boost equal to (magic skill level / 2).
      • At 100 Magic, this skill will have 50 Boost on attack.
  • Tier 2:
    • Supernova
      • Cooldown: 20
      • Your dragon launches a powerful weakness seeking blast with Boost and Crit equal to (magic skill level).
      • At 100 Magic, this skill will have 100 Boost and 100 Crit (50%) on attack.

Fighting:

  • Tier 1:
    • Tail Lash
      • Cooldown: 5
      • Your dragon smacks your foe with its tail, doing damage (boosted by fighting skill level / 4) and applying a DoT effect equal to (fighting skill level / 4) + 10 for 3 turns.
      • At 100 Fighting, this skill will have 25 Boost on attack, and apply a DoT effect of 30-40 damage for 3 turns.
  • Tier 2:
    • Outrage
      • Cooldown: 20
      • Your dragon goes on a rampage, clawing your foe 4 times in a row for 40% damage, increased by 1% for every 10 points in Fighting. This skill also applies a DoT effect equal to (fighting skill level / 2) + 10 for 3 turns
      • At 200 Fighting, this skill will do 4 hits of 60% damage, and apply a DoT effect of 105-115 damage for 3 turns.

Assistance:

  • Tier 1:
    • Dragon Scout
      • Cooldown: 9
      • Your dragon scouts out the enemy, increasing your Bonus to hit by (assistance skill level / 2) for 4 turns.
      • At 100 Assistance, your dragon will increase your Bonus by 50 for 4 turns.
  • Tier 2:
    • Overcharge
      • Cooldown: 20
      • Your dragon lends you some of its power, boosting your damage by (assistance skill level / 10) + 5 for 2 turns.
      • At 200 Assistance, your dragon will increase your Boost by 25 for 2 turns.

Mischief:

  • Tier 1:
    • Noxious Fumes
      • Cooldown: 20
      • Your dragon spits out a toxic cloud of vapor at your enemy, stunning them for 1 turn, and bypassing (mischief skill level / 2) Immobility resistance.
      • At 100 Mischief, this skill will bypass 50 Immobility resistance and stun the enemy for 1 turn.
  • Tier 2:
    • Tickles!
      • Cooldown: 20
      • Your dragon tickles your enemy, reducing their Boost, Bonus, and All resistance.
      • Enemy Bonus is reduced by 33% of mischief skill level.
      • Enemy Boost is reduced by 10% of mischief skill level.
      • Enemy All resistance is reduced by 5% of mischief skill level.

Primal Fury

  • Cooldown: 20 (cross battle and quest)
  • Your dragon does 3 hits of 50% damage, guaranteed to Crit.

Your dragon now also has a unique way of scaling with Charisma! Along with the normal damage bonus, every skill's cooldown is reduced by the player's CHA stat / 50, up to a maximum of 4 turns at 200 CHA. This means for every 50 CHA you have, the cooldowns of the above skills are reduced by 1, to a maximum of 4 turns at 200 CHA.

Not only that, if you train Magic or Fighting, your dragon has a chance to do a special boosted attack instead of their breath attack.

Both attacks are boosted by skill level / 5. So at 200 Magic, this attack will do 140% damage.

Now this sounds great and all, but another issue with the dragon was that you could only select these skills when you had the dragon as a guest.

With this release, if you have Manual Pet Turns checked in your options, you will be able to manually command your pet dragon in battle, selecting which skills to use, and when. No more randomness!

Dragon base damage has also been increased significantly. Dragon average damage is now based off of 85% of your level, + and - your level divided by 9.

For example, at level 90, your dragon's base damage is now 67 to 87.


The Dragon Amulet interface and Dragon Training interface have also had some major updates and quality of life changes.

  • You can now buy Dragon Chow and reset Dragon skills directly from the Dragon Amulet interface.
  • Many buttons no longer abruptly close the interface when they complete their task.
  • Baby dragon owners can now dismiss their pet dragon.
  • When changing dragon element, the large Dragon Amulet will now glow, if you are currently Primal.
  • When changing dragon element, your current element will now glow.
  • When changing your dragon's element, it will default to your current element and Primal state.
  • You must confirm your dragon's element to leave the change element interface.
  • There is now a Reset Changes button in the Dragon Skills training interface.
    • This button reverts all of your changes in that session.
  • You can now train your dragon by 10s!
  • The Save Skills button no longer has a redundant and informationless confirmation pop up.
  • When training by 10s (for dragon skills AND player stats), if you have fewer than 10 points remaining, it will use up the remaining points.
    • For example, if you had 5 skill points left, and you are training by 10s, it will now assign those 5 skill points, instead of forcing you to swap back to 1s for the remainder.

Note: The dragon element change changes do not affect the Element swappers in Sunbreeze Grove.


Other fixes and changes:

  • Player (not guest or pet) cooldowns that last between battles will now reset between quests.
  • Fixed other miscellaneous bugs.

And that's all for this week!

Next week, I'm off on vacation, so you'll have something very neat cooked up by Dove and Dracelix for this year's final anniversary month release.

I can't wait to see how it turns out!


Have theories about the story? Feedback about the dragon changes? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

Verlyrus Twitter

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Tags: Verlyrus

Tomix
Verlyrus
Cold Cat
June 14, 2019

True Mortal: Alliance

Hey there, heroes!

Seems like there's a chill in the air with this summer's DragonFable releases!

This week, the Book 2 True Mortal saga continues. Previously, you had met with Caeternam, an ancient being who explained the history of the mysterious gates scattered across teh land of dragons. Caeternam also emphasized the threat of the ice beast, Isathaara, and the ice giant, Nivalis. Bringing this information back to True Mortal, you then left to seek allies.

Aisha, queen of the ice dragons, was unable to aid you, and now, as you return to True Mortal with this news, it's time to set off for your next attempt.

Conflict is on the horizon as forces gather. Head over to Stoneheart Fall in Book1/2 to play this week's release: Alliance!


Also this week, a major revamp to stat training prices has finally arrived!

Dragon Amulet holders will now be able to train and reset stats for the low, low, price of free!

Test out new builds and stat combinations, and swap stats for different classes without spending gold.

But that's not all. if you do not have a Dragon Amulet, stat training prices have been significantly adjusted. Stat training will now cost a flat 20 gold per stat point no matter what your level is. Resetting stats remains costing 1000 gold, however.

In summary: Dragon Amulet holders can train and reset for free. If you do not have a Dragon Amulet, then stat training will cost 20 gold per point, and 1000 gold for a reset.

Get your Dragon Amulet here!

Remember, the Dragon Amulet is a one-time only purchase that will permanently upgrade your character and allow you to use more skills, items, and grant you access to Dragon Amulet only content! And now, it will allow you to train and reset your stats for free.

More updates and reworks to come in DragonFable's anniversary month of June! Thank you for playing, and thank you for supporting DragonFable!


Have theories about the story? Feedback about recent releases? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

Verlyrus Twitter

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Tags: Verlyrus

Tomix
Verlyrus
Forgotten Cat
June 07, 2019

The Exaltia Tower: The Reliquary

Hey there, heroes!

The next floors of the Exaltia Tower have appeared in the Inn at the Edge of Time.

These worn and forgotten halls used to hold the magical constructs devised by the Exalted. Will you be able to fight your way to the top? And what awaits your arrival?

Traverse your way through the Exalted constructs of The Reliquary and earn the ability to create the next step of your journey to Apotheosis!

The Exalted Unity scythe requires both Thaumaturgus Ultima and Apostate Ultima to create. It will swap between Good and Evil damage every hit, and is the basis for the final 2 tiers of Apotheosis.

Can you conquer the Exaltia Tower? Will you be able to claim Apotheosis?

Head over to the challenge board at the Inn at the Edge of Time to find out!


Also with this release, a change has been made to the Exaltia Tower.

  • You no longer need to complete previous floors again in order to access the highest floor available.

Finally, look forward to some awesome anniversary updates coming later this month! We have a lot planned in terms of improvements to the game, so we hope you're ready!


As a reminder, the Doomed Dragon Scythe and the Ancient Dragon Scythe have returned for the month of June! Make sure to get these powerful element-shifting weapons before they leave!

We also currently have a Dragon Coin promotion for the month of June! Purchasing a Dragon Coin package (Dragon Amulet and DoomKnight packages excluded), will give you 50% more Dragon Coins as a bonus! Now's a great time to support the game, and get some cool items at the same time.


 

The latest version of the Artix Game Launcher is here! It's been completely rebuilt, and provides a smoother experience, as well as some new features!

Make sure to uninstall the old version of the Launcher before installing the new one!

You can download it for free, here!


Have feedback about today's release, or the game? Having trouble with any fights? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

Verlyrus Twitter

Tomix Twitter


Tags: Verlyrus

Design Note Archive - See the good, bad, and the buggly -- all the way from the start!

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