Wednesday, September 18, 2019

Chaosweaver Update Pt. 2!

Hey there, heroes!

After some more successful testing and feedback, we have some more updates for Chaosweaver!

The walk cycle has been updated to be smoother, as well as not get stuck, the sclera of the Chaosweaver's eyes have also been made black, and the Soulthread resource bar has had its art added!

There are also some big changes to skills.

  • Soul Gambit
    • No longer reduces All resistance.
    • Reduces All resistance by 75 50.
    • Reduces Avoidance and Defense (MPM and BPD) by 300 200.
    • Cooldown reduced to 4, down from 7.
    • Effect durations remain the same.
  • Rebuke
    • This skill can now crit.
  • Obliterate
    • Empowered effect's residual -Bonus increased to -100, up from -50.
    • Damage increased to 200% base damage, up from 150%.
  • Vengeance
    • Non-Empowered effect increased to -20 All, up from -10.
    • Empowered effect increased to -30 All, up from -20.
    • Empowered effect now gives your target +50 Health resist.
  • Aggression
    • DoT duration increased to 4 turns, up from 3.
    • Base damage increased to 225%, up from 200%.
  • Soul Shred
    • Base damage increased to 200%, up from 100%.
  • Soul Siphon
    • Base damage increased to175%, up from 150%.
  • Soul Assault
    • Cooldown reduced to 10, down from 14.
  • Untangle
    • Cooldown reduced to 16, down from 20.

And that's all the Chaosweaver changes for now! As always, this class is still in testing, so changes to skills may still come!

Thank you everyone for your feedback on the class balance! And thank you for playing and helping to test everything out.

Some baby dragon issues have been ironed out as well.

  • Exploit where resummoning your dragon multiple times would reset its cooldowns has been fixed.
  • Exploit where summoning your pet dragon after it was summoned as a guest would reset its cooldowns has been fixed.
  • Fixed a bug where if your guest dragon has the same name as an npc guest, you would not be able to summon either while you had the other.
  • Fixed a bug where guest dragon's Scales would not affect itself properly.
    • Guest dragon no longer tries to applies Scales to itself.
  • Kid Dragon's Primal skill now resets its cooldown between quests.

A new anti-lag system has been implemented to hopefully reduce, if not eliminate the occurances of slowing framerate after long periods of play. Please let us know if you still encoutner this sort of issue, either on Twitter, or the Forums!

And that's all for this Wednesday update!

Let us know what you think on the forums and Twitter!

Tags: #Verlyrus