Wednesday, March 16, 2011
A good deal you can take to the bank!
We've got a real deal for you today! But first, lets run through a fairly common scenario:
A year ago bought a Dragon Coin sword (or any DC item) from somewhere in-game, and you're level 35. It works amazingly well for your level and has some gorgeous art.
After leveling up twice, the sword is no longer useful, but you like it a lot and have some good memories of killing great opponents with it, so you want to keep it. BUT your bank is full up with Defender Medals, all those absolutely adorable pets you just HAVE to collect, and that Ruby Statue from the Vurr'men Ruins that you could only ever get to drop ONCE. (*mutter mutter*)
You can't throw any of THOSE things out, so your DC sword is sitting in your inventory taking up a precious spot. What do you do, hero, WHAT do you DO?!
You let us solve your problem for you, that's what!
For today's feature, DragonLords will be saving Dragon Coins instead of spending them as we introduce the all-new UNLIMITED bank storage for Dragon Coin items!
That's right, if you have a Dragon Amulet, you'll NEVER need to sell or destroy a Dragon Coin item EVER AGAIN!
So now, when you go to the Bank in Falconreach, you'll see the following:
Note the area outlined in red in the lower right-hand corner of the picture. This will tell you how many bank spaces you have used as well as how many Dragon Coin items you have stored in the there.
Then check out THIS pretty picture:
See that green text for the item names? That's new. That means the item is bought for Dragon Coins. Now you can tell at a glance which of your items you've paid real money for. (And should probably not just throw away at the Sneevil Dumpsite!)
When you add a DC item to your Bank inventory, you will automatically gain ANOTHER Bank inventory slot. In other words, DC items are taking up invisible Bank inventory slots, so you can store as many of them as you need!
COMING TOMORROW: Character page achievements!
Due to time constraints, Daily quests will need to be pushed to some point in the future. We feel the Player Content Creation System is more widely anticipated, so we're going to spend the rest of the week working on that once character page achievements are done.