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Verlyrus
Verlyrus
Sleepy Cat
January 22, 2021

Book 3: The Royal Resistance: Direct Current

Hey there, heroes!

The Royal Resistance continues! Now that you've been reunited with your friends and your dragon, it's time to delve deeper into the ruins in search of the rift focus!

But in the meantime, a re-invigorated Jaania begins to take action on new plans, and Amadeus finds himself in a tense environment.

Head over to Queen Victoria in Book 3 Swordhaven to continue the main story in this week's release: Direct Current!


Also this week, we have some bug fixes and changes!

  • Fixed some incorrect linkages with the Vind and Rose faction camps.
  • Fixed a bug where the Bonesplinter Shard weapon gave undefined resistance.
  • Fixed some issues where fighting corrupted elemental spirits in AARGH could unlock corrupted elemental spirit challenges out of order.
  • Changed some floors of the Exaltia Tower challenge to not reset progress when completed.
  • Added new dialogue to the Doomwood Greenguard Alliance Camps post "Grinding Gears".

That's all for this week!


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Verlyrus
Verlyrus
Lost Cat
January 15, 2021

Book 3: The Royal Resistance: Grinding Gears

Hey there, heroes!

This week, we're diving back into the Book 3 main story with an update to The Royal Resistance!

Last time, while you were keeping watch, a sudden storm caught the Greenguard Alliance unaware. While you and your allies were able to hold off the attack, a handful of your companions went missing- including your dragon!

Now, lightning strikes over an unknown landscape as you hasten to find your missing friends.

Head over to Queen Victoria in Book 3 Swordhaven to continue the Royal Resistance in this week's quest: Grinding Gears!


Also this week, we have a number of fixes. Note: Many of these fixes may require a cache clear.

  • Fixed a bug where the Coaleptimini pet was using its Blind on turn one instead of the fourth turn of battle.
  • Fixed a bug where Chaosweaver's "Aggression" skill was applying a non-typed DoT effect.
  • Fixed a bug where Soulweaver's "Repentence" skill was applying a non-typed DoT effect.
  • Fixed a bug where the Fallen Ice Dragon Sword was not using the proper damage boosting formula.
  • Fixed a bug where ChronoZ's "Cripple" combo was causing some unintended effects, did not require hitting to apply, and could sometimes have the wrong notification.
  • Fixed a bug where Necromancer's "Shroud" could give undefined resistance.
  • Fixed a bug where the Heart Elementals in Timetorn Matrix were not properly applying +80 Health to their foes.
  • Fixed a bug with The Professor where his "Shielded Recovery" effect was not properly shown.
  • Fixed a bug where stunning Tropy in the  En and Tropy fight in the Arena would not enrage En.
  • Fixed a bug where En and Tropy in the Arena did not properly have death resistance.
  • Fixed a bug where Pride required two uses of Superior Volatility to begin using other elements beside Darkness.
  • Fixed a bug where Ezrajal and Samaranth's "Celestial Mirror" effect could be overridden by other effects.
  • Fixed some map and typo issues with Zeclem's Keep.
  • Finally, an issue was resolved earlier this week where certain items were taking an abnormally long time to save.

And that's all! Woo!


Have theories about the story? Feedback about recent releases? Having trouble with any fights? Want to discuss all things DragonFable?

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Verlyrus
Verlyrus
Cat Knight
January 08, 2021

Lost Fables: Zeclem and A.A.R.G.H. Update!

Hey there, heroes!

This week, the Arena at the Edge of Time has received an update!The Lost Fables board is now home to a new 100 room dungeon: Zeclem's Keep! Also, A.A.R.G.H. has been updated with more challenges and new cosmetic rewards!

Complete Zeclem's Keep to find and earn Relics of Zeclem. These resources can be used to upgrade DeathKnight and Zeclem's gear to level 90, as well as unlock the new Relic DeathKnight armor customization!

A.A.R.G.H. has had many challenges added, as well as some reward changes. Timewarped Medals will now stack to a maximum of 100 (If you had more than 100 before this update, you will not be able to earn more until the stack decreases to below 100). You can now spend 100 Timewarped Medals to merge a Timewarped Trophy. Obtaining a Timewarped Trophy unlocks a new badge in the Book of Lore, A.A.R.G.H. Mastery, which displays how many Timewarped Trophies you have. Currently Timewarped Trophies stack to a maximum of 10, and this number should increase with future updates.

A.A.R.G.H. has also received a number of new cosmetic rewards for 25 Timewarped Medals each. Check them out in the A.A.R.G.H. reward shop!

Think you have what it takes to face these new challenges? Click on the glowing portal above Falconreach to visit the Inn at the Edge of Time!


Also this week, the January Dragon Coin special is here! Cysero's closet needed some cleaning, and what should show up but this amazing new back piece! (Which of course, is promptly put on sale!)

The Reflecting Polygonal Sphere of Many Lights is a cosmetic back item now available in the Book of Lore for the month of January! Get it while you can and get groovy!


Having trouble with any fights? Have feedback about recent releases? Have any crazy theories or ideas? Want to discuss all things DragonFable?

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Verlyrus
Verlyrus
Comfy Cat
January 01, 2021

Frostval 2020: The Great Giftnapping Continues!

Hey there, heroes!

As of the time of writing, The Great Giftnapping War is at 64%! Do you have what it takes to stop the mischievous coalepti?

Or will all the hard work of the Frost Moglins be for nothing?

Tie on your Present on a Stick and get battling! The Frostval finale and weapon gift unwrapping await!

Click on "The Great Giftnapping" in the Book of Lore to help save Frostval!


Also this week, a bunch of bug fixes!

  • Fixed an issue where merging wrapped weapons into Defender Medals when you had Defender Medals in the bank would crash the game.
  • Fixed a bug where Frost Moglin Armor was using an old model.
  • Fixed an issue where the Greenscreen room would cause black screens.
  • Fixed a bug where Soulweaver was appearing twice in the Armor Closet.
  • Fixed a bug where Soulweaver's color custom was imporperly locked.
  • Fixed a bug where Scarab Band gave an undefined resistance.
  • Fixed a bug where pets were doign 1.75x base critical damage instead of 2x
  • Fixed a bug where the book on Pyromancer's tome widget could sometimes show the wrong elemental state.
  • Fixed a bug where the Chainsaw Sword and Chainsaw of the Red Rogue had Wood resistances (changed to Nature).
  • Soulweaver and Master Soulweaver's "SoulSynch" skill tooltip should now properly display when it is ready and when it is not.
  • Fixed a bug where the "Massive Axe" and "Rockin' Headphones" were not Dragon Coin tagged.
  • Fixed a bug where the "Rest until evening" button in Serenity's Inn would not properly change to "Rest until morning" at night.
  • Changed "Rest for the night" in Serenity's Inn to "Rest and Heal".
  • Fixed Stryche missing from Book 1 South Falconreach.
  • Potentially fixed an issue where dying in the quest "The Mighty Akriloth" would cause the music to layer.
  • Fixed a host of issues and bugs with the "Present Run" quest.
  • Kid Dragon pets now have 10 crit and 65 bonus, matchign the guest version.
  • Kid Dragon pets now do +10% more damage.
  • Dragon's "Nova" skill now properly increases crit by 50% of its magic skill rather than 100%.
  • Dragon's "Outrage" skill now properly does 4 hits instead of 5.
  • Fixed a bug where dragon's skills may not properly reset cooldowns.
  • Fixed a bug where redeeming the 2021 calendar code would not give you Epoch armor if you didn't have it.

Note: Dragon changes may require a cache clear to take effect.


As some of you may have noticed, character pages have been updated and revamped! Thanks to Captain Rhubarb, character pages are looking spiffier than ever.

Check them out if you're interested!


Finally, I'd like to wish you all an awesome new year! A lot has changed for DragonFable this previous year- for the better! And it's thanks to all the players and DragonLords who play and support and spread word of the game that we're able to continue this incredible project.
So thank you all for playing DragonFable, through the good, the bad, and the buggly!
Here's to another fantastic year!


Have feedback about recent releases? Having trouble with any fights? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

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Verlyrus
Verlyrus
Festive Cat
December 24, 2020

Frostval 2020: The Great Giftnapping!

Hey there heroes!

As snow falls gently over Falconreach, and a fluffy blanket of white covers all, everything is comfy and well, except... who delivered the colossal pile of presents in the middle of town?

This year, Frostval has come to Falconreach!

It's time to celebrate the Frostval season with a special holiday war! Liberate gifts to receive Defender Medals and wrapped weapons (if you're lucky!). (Also, dont' forget that should you need to, you can turn off weather effects in the Options!)

Click on "Frostval in Falconreach" in the Book of Lore to participate!

A wintery version of Book 3 Falconreach will come later!


Also, some bugfixes!

  • Fixed bug where the Give Armor Back option in Popsprocket wasn't working.
  • Fixed a bug where DragonLord's DragonEye skill was setting Bonus instead of properly adding it.
  • Fixed a bug where Entropy's Foul Slash skill was setting Bonus instead of properly adding it.
  • Fixed a bug where Frost Moglin's Twig skill was setting Bonus instead of properly adding it.
  • Fixed a bug where Icebound Revenant's Frost Strike skill was setting Bonus instead of properly adding it.
  • Fixed a bug where Snugglepanda's ULTIMATE PANDAH!!! skill was setting Bonus instead of properly adding it.
  • Fixed a bug where Technomancer's Static Overload Blast skill was setting Bonus instead of properly adding it.
  • Fixed a bug where Zardbie's Feast and Munch skills were setting Bonus instead of properly adding it.
  • Fixed an incorrect resistance on the necklace "Regolith" (Earth -> Stone).
  • Fixed the Ancient Defender Mask I and II having undefined resistance.
  • Fixed Wildwood Slash IV giving +4 INT instead of +4 DEX.
  • Fixed all variants of the Axe-Blade of Aww (and Half Awf) having a sword icon instead of axe.
  • Fixed Depths of Madness I giving +3 STR instead of +3 DEX.
  • Fixed Ebony Early Bird Wings and Stygian Harvester Wings having a cape icon instead of wings.
  • Fixed Ashendal's Z Blade series having a dagger icon instead of scythe.
  • Fixed Toxic Fugu Hiki giving +3 STR instead of +3 DEX.
  • Fixed Deadly Torafugu having a staff icon instead of wand.
  • Fixed Toxic Torafugu having an incorrect item description.
  • Removed Soulweaver CC and DragonLord versions from the Armor Closet.

And that's all for now! From all of us here, happy holidays and merry warring!


Have feedback about recent releases? Having trouble with any fights? Want to discuss all things DragonFable?

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Verlyrus
Verlyrus
Chilly Cat
December 18, 2020

Reimagined: Bugs and Souls

Hey there, heroes!

The final Reimagined release of the year has arrived! While we don't have a quest for you this time, we've got bug fixes, changes, and new armor customization options!

First, Soulweaver and Chaosweaver have received armor customization options. These incredible customization options include new Soul Claws with their arm options!

  • Soulweaver now has the Soulforged customization (created by Dove), available upon completion of the "The First Weaver" storyline.
  • Soulweaver also has the Freelancer customization (created by Dracelix), available immediately.
  • Soulweaver's Color Custom version is also now available as a customization option.
  • Chaosweaver now has the Vaal customization (created by Darkon), which requires the "Vaal's Ego" trinket to unlock.
  • Chaosweaver also has the Unravelled customization (created by Darkon), available immediately.

Now for some changes and updates!

  • Dragon color customization is now available in the Armor Paint room.
  • Armor customization options that require items can now be unlocked even if the item required is in the bank.
  • Cryptic's "Steal a Potion" skill has been reworked.
    • The skill now has a 100% chance to steal a potion, however, it can only be used twice per battle.
  • X-Tenders have been added to the X-Boost shop.
    • If you purchase an "X-Boost: 1wk" or an "X-Boost: 30d" and would like to upgrade them into an "X-Boost: Unlimited", you can now purchase the corresponding X-Tender item and merge it with your boost to obtain an "X-Boost: Unlimited".
    • NOTE: You cannot use an X-Tender with an expired X-Boost item.
  • The Equilibrium Pauldron toggle button in the Arena at the Edge of Time has been changed to a simple unlock display.
  • Wrath, Sloth, and Pride unlock details have been made more clear in the Arena at the Edge of Time.
  • Color Custom Evolved DragonLord customization's trim will now match your dragon's eye color.
  • Also, as a test run, Dragonlord's eye color will now match your dragon's eye color. Let us know what you think!
  • Female DoomKnight has had some animation adjustments to prevent shoulder dislocation.

And finally, bug fixes!

  • Attempted to fix DragonMage's freezing, sticking, and graphical issues.
    • This has been an incredibly tough bug to pin down, so hopefully the changes made with this release should resolve them.
  • Pyromancer's "To Ashes" skill no longer purges Devouring Magefire.
  • Archivist's  "Ash's Glory" skill now properly adds 200 Bonus instead of setting it to 200.
  • Fixed a bug where going left from the Dragon Challenge Board took you to the incorrect challenge board.
  • Fixed some bugs with the Escherion and Staff of Inversion challenges.
    • The Staff of Inversion now properly attacks every 5th turn.
    • The Staff of Inversion now properly applies Vulnerable to Escherion when it is defeated.
    • Escherion now properly checks if the Staff of Inversion is defeated before applying Vulnerable.
  • Added some checks to the Xing and Xanx and Vath and Stalagbite fights to reduce the amount of duplicate notifications.
  • Fixed a bug where leaving Bk3 Osprey Cove by going to the right would take you to Bk1 Falconreach instead of Bk3.
  • Fixed a bug where beginning the Maleurous saga would not start with the quest "The Firmament".
  • Fixed a bug where the "Phonebooth" house item was incorrectly giving a locked notification.
  • Fixed being able to escape with npc classes in the quest "Bachelor Party".
  • Fixed some incorrect notifications with some of ChronoZ's combos.
  • Fixed a bug where male Necromancers' summoned skeletons were missing their ribcages.
  • Fixed a bug where Metal element items would not have an icon when selling items.
  • Fixed a bug where Kathool Adept's "Fear" skill would reduce effects on the player by one turn.
  • Fixed a bug where Lojaali Vero wouldn't give you the proper greeting even after you've been accepted by the Vind.

Along with all of these updates and fixes, Dove was able to find time to work on the 2021 Epoch variant!

Have a preview of the upcoming DragonByte Epoch! (Click for HD version!)


Also, today is Dracelix's birthday! To celebrate, the Lightblade Caliburn shop will be available for one week.


And that's all for this week! Coming soon... Frostval draws near, and with it, a war to close out the year!


Have feedback about recent releases? Having trouble with any fights? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Want to play DragonFable without using an internet browser?

Check out the Artix Games Launcher!

Follow us on Twitter for sneak peeks and updates (and feel free to tweet us your fan art and feedback too!)

Verlyrus Twitter

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Tags: Verlyrus

Design Note Archive - See the good, bad, and the buggly -- all the way from the start!

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