Baron Au’Mydas has had plenty of time to think. Two years it’s been since he and that golden kiss of his assaulted Falconreach. He’s had a lot of thoughts between then and now, many of them involving what to do if he manages to get his power back. Unfortunately, there’s a mischief maker out there who thinks it would be fun to see Au’Mydas have his power back.
Coming this Friday, Baron Au’Mydas returns with his Golden Horde to see if this time he can’t be more successful.
I read the forum threads on Lucky Week, and you guys have a LOT of ideas you would like to see in game. Sadly we can’t pick up on all the suggestions you put forward. I had an idea already cooking in my brain, and your suggestions helped cement that idea with a bit of a change in the lineup that I hadn’t originally intended. Dracelix is also working on some house items for you, based on your suggestions on the forum!
This week is Lucky Week! You guys will be able to play through previous years releases as well as a brand new story from Eric Greydawn which will, of course, come with a mini-war this weekend! Ghost and True Mortal are both busy making new items for holiday as well!
Alexander The ability to train Alexander's stats was added to Brump on Friday and, now, untraining works as well.
There's no badge for that, but we hope you enjoy today's release anyways!
Now CLICKCLICKCLICK your way to your character page because, if you have a Dragon Amulet, you ALSO have badges on your Character Page!
You will have almost all of the badges in the Quest Log in-game! (All except for the DoomKnight Armor badge. We can't do that for some technical reasons full of codespeak that Rolith explained twice before giving up on me.)
If you don't have a Dragon Amulet, you can still see all the badges you've earned by going to the in-game Quest Log, but you won't be able to just send all your friends a link to your awesome character page and say "Oh yeah? I TOTALLY completed the Ravenloss Saga, and I've got the badge to prove it!" and various justifiable boastings like that.
Have fun posting links to your character pages over the next couple days, and make sure to share with your friends whenever you unlock a new achievement! It'll magnify the coolness of earning it AND you'll have all the bragging rights you could hope for!
In fact, why not check out MY character page? I'm missing a few things, but not for long! Not when you can all see that I've been slacking! /shiftyeyes
COMING TOMORROW: Player Created Content System!
Rolith and I (mostly Rolith) will be working long into the night and tomorrow to get this ready for testing. We hope you'll keep us company on our Twitters! Mine and Rolith
We've got a real deal for you today! But first, lets run through a fairly common scenario:
A year ago bought a Dragon Coin sword (or any DC item) from somewhere in-game, and you're level 35. It works amazingly well for your level and has some gorgeous art.
After leveling up twice, the sword is no longer useful, but you like it a lot and have some good memories of killing great opponents with it, so you want to keep it. BUT your bank is full up with Defender Medals, all those absolutely adorable pets you just HAVE to collect, and that Ruby Statue from the Vurr'men Ruins that you could only ever get to drop ONCE. (*mutter mutter*)
You can't throw any of THOSE things out, so your DC sword is sitting in your inventory taking up a precious spot. What do you do, hero, WHAT do you DO?!
You let us solve your problem for you, that's what!
For today's feature, DragonLords will be saving Dragon Coins instead of spending them as we introduce the all-new UNLIMITED bank storage for Dragon Coin items!
That's right, if you have a Dragon Amulet, you'll NEVER need to sell or destroy a Dragon Coin item EVER AGAIN!
So now, when you go to the Bank in Falconreach, you'll see the following:
Note the area outlined in red in the lower right-hand corner of the picture. This will tell you how many bank spaces you have used as well as how many Dragon Coin items you have stored in the there.
Then check out THIS pretty picture:
See that green text for the item names? That's new. That means the item is bought for Dragon Coins. Now you can tell at a glance which of your items you've paid real money for. (And should probably not just throw away at the Sneevil Dumpsite!)
When you add a DC item to your Bank inventory, you will automatically gain ANOTHER Bank inventory slot. In other words, DC items are taking up invisible Bank inventory slots, so you can store as many of them as you need!
COMING TOMORROW: Character page achievements!
Due to time constraints, Daily quests will need to be pushed to some point in the future. We feel the Player Content Creation System is more widely anticipated, so we're going to spend the rest of the week working on that once character page achievements are done.
Most heroes have a backpack and a belt pouch. MAYBE a vault in the Mayor's bank, if they're lucky. But the greatest of heroes have something special: an Armor Closet!
If you haven't heard about this most awesome of storage spaces, you won't have to twist my arm(or) to get me to fill you in on the details!
You can buy a Closet of your very own from your very friendly, VERY eager Real Estate Orb. It will wheel and deal and sell you items you can't even pretend to need, but that you know you want. The Armor Closet, however, is something to need AND want because it will let you hold ALMOST ALL the armors in the game that you've unlocked!
The Armor Closet can be purchased for the most reasonable price (according to Cysero) of 1,000 Dragon Coins.
And now that we've restructured the Armor Closet, here's what you'll have access to (so long as you've unlocked them in-game):
your Base Class
Color-custom DragonLord Armor
Evolved DragonLord Armor
Color-custom Evolved DragonLord Armor
Dread Pirate Armor
Evolved PumpkinLord Armor
Pirate Monkey Armor
Ninja Monkey Armor
Gnomish Personal Steamtank (GPS) Armor
Gnomish Personal Steamtank (GPS) Mk II Armor
Kathool Adept Armor
The armors in red are NEW additions to the Armor Closet. Remember, you can only access these armors if you've legitimately unlocked them in-game. That means to get the Kathool Adept armor or the DoomKnight armor, you need to have purchased it. To get the ChronoMancer armor, you must have purchased the AE 2011 Calendar from HeroMart.
The new Armor Closet may not look all that different, but believe me, we've shined up the code with lemon-y scented polish, buffed out the dings and dents that heroes keep knocking into the wood, and given it a nice rub-down with one of Cysero's right socks!
It will now be MUCH faster to update, so there should be less real-life lag in adding new armors into the closet. (Knock on newly-polished wood!)
Ghost's new war intro cutscene is live! He did an awesome job, so go check it out! You'll be fairy-ly please, I think. /grin
The recent earthquake tragedy in Japan has affected people in all parts of the world.
This tragedy was especially heartfelt here at Artix Entertainment because of our many friends and their relatives currently living in Japan. Thankfully, all our loved ones survived the catastrophe. However, Japan is still struggling to provide food, shelter, and medicine to all affected people.
On behalf of all the players of AQWorlds and our other games, we have made a donation of $5,000 to the Japanese Red Cross Society. We hope this contribution helps in the relief effort. You can visit www.RedCross.org for information on how you can help too.
Hi guys! Happy not-quite-Friday! (Less enjoyable than tomorrow-Saturday but more fun than teeth-drill-day, right?)
It's time for another Sneak Peek Design Notes, and we have one that will make you GREEN with envy. Or maybe that's just anticipation. Which is also a suitable emotion. Feel your feelings, own your emotions! Just take time to analyze them later, because we've got some REALLY important information to pass on!
First up is a Sneak Peek made by Tomix. It's too big to post here on the Design Notes page, so I'll have to link you to it. Let me introduce you to Maeve, Queen of the Minx Faeries!
Take a moment. Study the picture. Reflect, perhaps, on why she is not a teeny tiny little fairy lass like all of the other Minx Faeries you've met in DragonFable. Once you're finished speculating, please do read on:
Maeve is an ADULT Minx Faery! That's right, ALL of the Minx Faeries you've fought in-game are children. At best, teenagers. Dodgy little wing-nuts, aren't they? That's because faery children have a prodigious amount of energy. Can't stay still. That explains their high dodge. As for the healing skill, well, faery magic and a keen instinct for self-preservation are wonderful things.
Bet you're glad you don't have to fight THEM in the war next week!
Which brings me to part two of the Sneak Peek! Rolith has made a short (less than one minute) video showcasing some of the new war features you can expect with the Rainbow Bridge war next week! (Like tracking war waves and RARE war waves on your character page from now on!)
Although it's really more of a war-hybrid. You will be working with all of the other DragonFable players as usual to raise a war meter, but this is not your typical war meter! You are re-constructing a rainbow war-meter! Every quest you go on- because in this war, you will battling through existing in-game quests to "raise the war meter"- will drop a rainbow shard which will automatically raise the war meter and bring the rainbow that much closer to containing all the colors a full rainbow needs. (Just be glad you aren't re-constructing a DOUBLE rainbow. It'd take twice as long!)
Did you see the pun I made there? Potion through the pain? Potion... pushing... hahaha, right? Ha ha? Ha? Right? See, I jammed my finger a week or so ago- my little pinky finger on my left hand- and it hurts every time I have to type the letter A. Which is a lot.
Rolith is glaring at me again. Puns make Rolith SMASH! (He and George Lowe get along really well.) But on to the meat of the delectable sandwich of information that is the Design Notes!
So, I have to ask. Do you feel lucky, hero? Well, do ya? If you don't, you should, because this is the start of the luckiest time of the year, and YOU lead a charmed life! For a hero.
This week, you're fortunate that we'll be releasing an Earth Orb quest, especially because you'll be heading back to Guardian Fortuna. But don't get too wrapped up in what you're talking about with her, because dark and deadly events will be going on while you're chatting about the weather, weapon polish, and Celestia's favorite tea.
We'll also be introducing the Lucky Storybook! Much like the Hero's Heart Day storybook, the Lucky Storybook will allow you to re-play previous years' Lucky Day events. Lukkhi the Sneevilchaun will be playing the part of Master of Ceremonies (and boy, did we have to promise him a LOT of gold to fulfill the role).
But that is only a lead-in to NEXT week, which really IS Lucky Week! We'll- well, ROLITH- will be very busy during Lucky Week, because he's going to be coding a new feature (or fixing a broken one) each day of the week! For example, a well-loved DC House item/function is getting a complete overhaul. That means five brand-new or unbroken features for you next week!
DISCLAIMER: Guilds are NOT coming next week! But somethat that might be even more awesome is. It's a surprise. I really can't share more. But you guys will play a LARGE role in making it successful.
To have an in-game frame-work for how we'll explain all these new features, we're going to have a WAR! But it's not going to be a war like any you've experienced before. It's a completely NEW style of war for DragonFable. And it will be Rolith's "Monday feature." So expect Lucky Week to start around late afternoon NEXT Monday!
There will be a brand-new cast of NPCs that Tomix and Ghost are making for the war. It'll star one of the least-favorite monsters, but they'll be shown in a whole new light and you'll gain an insight into their society. And you won't have to fight them. Isn't THAT fortuitous?
So grab your four-leaf clovers, strap on your shillelaghs, and don a dapper green helm, because the next Earth Orb saga and the start of (double) Lucky Week is happening THIS FRIDAY!
PS: Look for a new homepage banner to debut later today! Made by Xyo of AQWorlds' team! It's pretty fantastic!
Many people makes jokes about S.O.O.N. lists in Artix Entertainment games (that stands for Sometime Or Often Never) when referring to projects we plan to release in the future. But the sneak peeks we're about to show you are DEFINITELY not on a S.O.O.N. list; they are scheduled for release in the coming weeks!
The new art and content in Oaklore will take a little longer than planned, but we are re-arting an entire zone. The Earth Orb Saga preview we'll be showing you today is coming up MUCH faster than that!
Lets start with the Earth Orb preview! I give you the Entropy Dragon! (Yes, that's the official name, though you guys came up with some REALLY good versions on the forum last week!)
If that doesn't whet your appetite and sharpen your interest in the Willowshire storyline, then... well... I could make a "dull" joke to keep up with the theme, but we here on the DF team are not that rude. So we'll just say that the above preview is on the cutting edge of sneak peek animation!
Be sure to log in to DragonFable this weekend to see the next installment of the Earth Orb storyline, because it's going to be AWEsome! (I just sent out the newsletter, so I'm still in pun-mode. My apologies.)
And now on to a preview I think many of you are interested in. A glimpse at some of the new Oaklore art!
I will warn you, it IS going to be different from what you know and love. But we think it is a definitely improvement, and we're looking forward to seeing the entire zone re-done in the updated art style!
Here is the outside of Oaklore Keep as it is now:
And HERE is the outside of Oaklore Keep as it will be
For a side-by-side comparison with larger images and more detail, just click THIS link.
Let us know what you think of the new art! We'll also be updating the inside of the Keep's art so that it's not so sparse (as some of you pointed out).
NEWS OF THE FUTURE (right now!)
The Hero's Heart Day storybook is leaving THIS Friday, as is the RavenLoss War in its dynamic form. Look for the Ravenloss static war to go in this Friday or possibly this coming Monday.
Also this Friday is the next installment of the Earth Orb Saga. It's going to be AWE-some!
NEXT week the Lucky Day storybook will be introduced in Falconreach! It will allow you to play though the previous years' Lucky Day events! You'll have access to the 2008 Gold Fever! war, the Ninth Time's a Charm 2009 random dungeon, the 2010 Gild the World war and all the seasonal rares that come with them!
Starting March 14th sometime AFTER 4-5pm, we'll begin the Lucky Week event! More details about that will come... hmmm... possibly next week, if you're lucky enough. Otherwise, we'll just wait until the day it begins to share all the shiny shiny details.
We hope you're liking what we have planned for DF's future releases! If you have a Facebook account, we'd love it if you'd Like our new Fan Page. You can find it here!
Did you know there are only 13 days until Lucky Week? That does not seem right somehow, but that's the way the calendar tells it. If calendars could talk. Which they can't.
But yes, 13- THIRTEEN - days until Lucky Week! We've got a prodigious amount of planning to do before we can start implementing ANYTHING. We need a plot and a script (not the same things!) not to mention a design document which will tell the artists what prettypretty arts to art up and which will tell Rolith what codes to download from the inter-matrix.
And once the art, rewards, and code are done, it'll come time for assembly and, after that, testing. Lots and lots of testing, because we're planning on doing something just a little... different... this Lucky Week. In fact, it's SO different that it won't fit into a whole day.
But that's enough teasers about THAT. We wouldn't want to spoil anything for you. If you think hard enough you'll find the answer- like a pot of gold at the end of the rainbow- just waiting for you.
So I've got that to plan while Geopetal works on this week's Earth Orb Saga quest. It should be a fun one! Did you guys enjoy last week's quest? I know it got many of you talking and speculating on the forum!
With this quest chain, you should be prepared to deal with unexpected. Do you think Indiana Jones expected that gigantic ball to come rolling down the hall at him? NO! Can you expect any less? NO! So get your Adventuring Hats on (softer and more comfortable than Adventuring Helms, which are hard and metal and hot in the sun) and get ready to get your battl(ing) on!
The whole team is ALSO working on re-vamping Oaklore. Tomix is working on new background art When I say "new" I mean refreshing the old art. We will still have the tree fortress and all of the Pactogonal Knights, but the bushes and trees, etc will look more in line with the background art we produce now, instead of what we were drawing in 2005. Everyone who's seen Tomix's rough drafts so far is really happy with them, and we hope you will be, too!
So Tomix is working on art for Oaklore while Geopetal and I give feedback, Ghost is going to do some superawesome Ghost-scenes (like a cutscene but more OMGWOW) to give new players a taste of what DragonFable has to offer later in the game.
And I am working with Rolith to make things more streamlined and understandable. We'll be adding in an optional tutorial which will explain some things like battling and stats and just what to do with those blue and red bottles by your skill bar. (It's not always as intuitive as you might think, if you're completely new to videogames).
If you guys want to help us out (and we hope you do. You've been awesome with suggestions so far!), then why not create a NEW character and run through Oaklore? Think about things as if you've never played a videogame before. What don't you understand? What could be made clearer?
This will help us make a better introduction to the game, and it will help future DragonFable players have a better experience at the beginning!
PS: We hope you're liking DF's releases! If you have a Facebook account, we'd love it if you'd Like our new Fan Page. You can find it here!
PPS: The SoulWeaver armor and "Weave with me" badge for the Ravenloss Saga have been added to the Quest Log!
PPPS: The Ravenloss War rewards will go rare at the end of this week, so farm away! Everything in the Raveloss War Chest EXCEPT the Judgement Wheel scythes will be going perma-rare, as will the ChaosWeaver Defender and Ravenloss WarMonger scythes.
The Equilibrium Gate Key scythes will NOT be going rare! They are Saga rewards.