|May 26, 2015|
You've made it to the mysterious and confusing third floor of the Espina Rosa... but will you be able to make it out? Now that you've found Elryn in the labyrinthine layout you'll need to decide what your next move is!
Tags: EspinaRosa geopetal
|May 24, 2015|
The release is finally live! You guys can make your way to the dark, shattered fortress through your Book of Lore! There are thirty-four rooms, four floors, three locked chests, two chests with temporary supplies, and multiple things that will try to kill you! Are you brave enough to go for a swim?
I do want to thank everyone for being so patient! Tomix lost in a fight with furniture later in the week and I got overambitious with the replacement release. Next week, we will continue with Espina Rosa!
|May 24, 2015|
It's comin' tomorrow, everyone, sorry for the delay! 34 rooms over 4 floors took me a bit! The walkaround is in testing now and I'll be adding some finishing touches on the backgrounds, spooky-spooky-and-damp monsters, and some other fun things once I wake up. Now to go dream that I'm working in flash.... /niiightmares!
|May 22, 2015|
I just wanted to tell you that I've sprained my wrist on wednesday, and right now Geopetal is working very hard on the release.
She's doing her best, but the release might be late... or in the worst case scenario, tomorrow.
We hope you'll understand.
Thanks in advance.
|May 16, 2015|
Cysero's Time Cake has sent you back the day of Yulgar's First Date but with one caveat... you're there in the same body as you had twenty years ago! Brimme and Gramercy have are sending their kids off to the Oaklore Overlook... can you save the date and find the harp? Or will you have forced down that Time Cake for nothing?
Tags: geopetal Yulgar
|May 15, 2015|
I know many of you were expecting the last part of the Mother's Day release today, but unfortunatly that's going to have to wait till tomorrow. Tomix is working on the cutscenes for the quest, but they are pretty big and he needs another day to get them all ready. We don't know exactly when it'll be out tomorrow, but we'll let you know!
For today though we've got something a lot of you wanted. (And bugged Tomix about every week for the past few months) Avatar of Time is finally going into testing for DA holders! The item you got from the calendar won't change into the class until the testing phase is over. (It's going to last 2 weeks like the others) If you are a non-DA holder you won't be able to actually test the armor, but if you have the item from the calendar you WILL be able to use it once it changes. This armor uses a couple of new effects that haven't been done before, including a new DoT type effect that was pretty hard to get working correctly. There will be an official testing thread for this class in the Dragonfable General Discussion section of the forums. Make sure that you let us know of any bugs you run into as several things may break because of how different a few skill effects are compared to normal effects.
While you're testing it, make sure to keep several things in mind.
First, It's not going to be as powerful as Doom Knight. I know several people said that it should be because it's an "Avatar", but it won't be. (Yes, even after the skill revamp DoomKnight is getting, it will still be the strongest armor in the game. Again, that won't change) Avatar of Time is a name, nothing more. While the armor is flashy and cool looking like an Avatar should be, it's not going to be doing 400%, or more, damage on every skill.
Second, make sure to use all the skills and experiment with them. Just because something isn't obvious the first moment you push the button, doesn't mean the skill isn't doing anything. Skills that can't miss, they have TONS of Bonus to Hit, have no real notification unless we give it one and I didn't think you wanted that bar to constantly be popping up over your character. If you have a question about a skill that you think has an effect but you don't know what it is, ask me in the testing thread. I'll be happy to give you an answer as to what the skill does.
Third, if you don't like a skill make sure you give us a reason and what effect you think would be better to replace it. "I hate X! Get rid of it!" is less helpful in terms of feedback than, "This class doesn't really seem to be able to handle *enemy/effect/something else*. I really feel like *skill* should be changed and *effect* added because it will make sure it can counter it better." Something to keep in mind though is that several of the choices I made in terms of stating the class took into consideration that it may be missing something. Ask first and I'll be sure to explain why it's missing something or work to try and figure out some sort of compromised effect that solves the need to keep the class somewhat balanced and make sure you get an effect that makes the class better.
Fourth, there is skill activation lag on a couple of the skills. I can't fix that. Flash is based on a timeline where it starts at 1 and goes until you stop adding in art. You can have hundreds or thousands of frames in flash and that slows down things like skills. When you push a skill button the game has to jump from where it is ALLLLLLL the way to whatever skill animation connects to the button you just pushed. AoT's timeline is really, really, long because of how much Tomix put into the class. That means that you may see a tiny bit of lag when you push a skill and the game has to not only calculate the damage and effect, but also has to move to play the connected animation. It may be more apparent on slower computers or connections, and I'm sorry but there is no actual way to fix that with how many animations this class has. I wish there was but the animations themselves are amazing, Tomix really outdid himself with them, so I hope they make up for the tiny bit of processing lag.
With this release, the Guardian revamp moves out of testing and becomes the live version of the class. Due to work this week I wasn't able to get the matching items for Guardian ready, nor the saving feature for Guardian's to be able to save the class from the Guardian Tower. I'll be working on all of that tomorrow while the rest of the team works on getting the main release out for you guys.
Tags: AoT Ashendal
|May 13, 2015|
DragonFable has some absolutely amazing artwork and animated cutscenes. Cysero, Ghost, Tomix, Oishii, Dracelix, Cronix, True Mortal, Rags, Thyton, Nulgath, Dage, J6, have all contributed artwork to the game in the form of NPCs, backgrounds, armors and weapons! One thing I would love to get together is a short movie preview for the game to share and promote it. If we were to make an epic trailer for DragonFable what cutscenes and moments just need to be included? What armor skills should be featured? What music? Let us know on the forums!
I wanted to give a shout out to Fatma and Emre! Thank you so much for the package you guys sent the office!
The left one is now under lock and key! ~geo
A new sketchbook for Tomix!
Zhoom, Alina, Rolith, Cysero, Artix, and everyone else all want to thank you for the gifts and the awesome fanart! All our fingers are crossed for you and we know you'll rock your new venture (and, as a geologist, I'm qualified to make that assessment)!
We also got some amazing cutscenes and shop ideas from Salene! I, personally, really like the Batoro ideas!
We do get fan mail for DragonFable occasionally so, if you've ever sent anything in, we all want to say thank you! It's always awesome when we get stuff in the mail from you guys or we find fan art online and then share it with everyone on the DF Staff!
Tags: geopetal Tomix Fans
|May 10, 2015|
The seasonal shops for Mother's Day are now open! The new Asteraceae Scythe is availble for Dragon Coins! If you missed them on previous years, the Midnight Wish, Sakura, and Oleander sets are now seasonal items as well! The seasonal shops will be open until the 25th of this month.
Make sure you call, hug, thank, or fight off invading monsters in the name of whomever you call Mom today!
Asteraceae Scythe from Tomix
Tags: Mothers Day geopetal
|May 08, 2015|
It's been a long time since you've seen Yulgar! Every year though, without fail, he makes sure to set a bouquet of daisies out by the fountain behind the Pet Shop. If you hurry to the Book 3 Pet Shop, you might be able to catch him! You'll be able to join on Aria and Yulgar's Family Time and hear all about his first date with Aria's Mom!
Keep an eye out on Sunday for a special scythe from Tomix in celebration of Mother's Day!
Tags: Yulgar Aria Mothers Day geopetal
|May 07, 2015
Every year, for the past twenty years, on a special day Yulgar has brought a bouquet of flowers to the Falconreach pet shop; first for his girlfriend, then for his wife, then… for a memory. This week, join Yulgar and his daughter, Aria, for the first half of our Mother's Day quest event and listen in as he retells her favorite childhood story about Yulgar’s First Date!
Tags: Yulgar Aria Mother's Day geopetal
Design Note Archive - See the good, bad,
and the buggly -- all the way from the start!