Verlyrus

Epoch Cat

Monday, October 1, 2018

Epoch Update!

epoch

Hey there, heroes!

Hope your weekends have been pleasant! In this Monday update, Epoch is getting quite a few changes from Friday, including the Eternal Boost and Hex.

Note: Some of these changes may have been applied over the weekend.

As always, these changes and details are subject to change and may not represent the final class.

  • Attack
    •  Damage doubled, now does 100% base damage, up from 50%.
    • Now recovers 15 mana on use.
  • Epoch Boost
    • Stat buffs reduced to 7 turns.
    • Epoch Power Boost: Boost increased to 20, from 10.
    • Epoch Defense Boost: Avoidance lowered to 40, from 50.
    • Eternal Mana Boost:
      • Usable after Health Boost when the Eternal Locket artifact is equipped.
      • Recovers 20 mana per turn.
  • Ultra Boost
    • Epoch Power Boost: Boost decreased to 50, from 60.
    • Epoch Defense Boost: Avoidance lowered to 80, from 150.
    • Epoch Aim Boost: Bonus increased to 200 from 100.
    • Epoch Health Boost: Amount recovered lowered to % per turn, down from 7.5%
    • Eternal Mana Boost:
      • Increases mana recovery to 40 mana per turn.
    • Generates 2 momentum, up from 1.
  • Fade
    • Cooldown increased to 9 from 6.
  • Laser Blades
    • Increased DoT damage to 75% of base damage, up from 50%.
    • Increased cooldown by one turn, to 5, up from 4.
  • Laser Slice
    • Cooldown increased to 14 turns.
    • Maximum -All resist reduced to 45, down from 60.
    • Now lasts for 4 turns, up from 3.
  • Punch
    • Cooldown increased to 18 turns.
  • Epoch Hex
    • Hex duration reduced to 7 turns.
    • Epoch Aim Hex: -Bonus reduced to -25, down from -60.
    • Eternal Hex:
      • Usable after Epoch Aim Hexwhen the Eternal Locket artifact is equipped.
      • Reduces enemy All resist by 5, increases enemy health resist by 5.
  • Ultra Hex
    • Epoch Aim Hex: -Bonus reduced to -50, down from -100
    • Eternal Hex:
      • Doubles the remaining duration on the Eternal hex.
    • Generates 2 Momentum, up from 1.
  • Timeshift
    • Cooldown reduced to 24, down from 29.
  • Combo
    • Final attack of the combo generates 2 Momentum instead of 1.
  • Gunburst
    • Damage adjusted (lowered to 15% base damage per shot, down from 30% base damage per shot.)

Various bugs and issues have also been fixed. Thank you, and please continue to enjoy Epoch and provide us with feedback!

Tags: #Verlyrus