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Tomix
Verlyrus
July 18, 2018

War Reinforcements!

Hey there, Heroes!

I have some bad news. It turns out that Sinnocence was holding back on some reserve forces!

With his ominous form looming over the battlefield, something seems to have changed in the tide of war. Oaklore's catapults are finally up and running, but the enemies seem to be pressing harder in response!

Oaklore needs your help- and Sinnocence must be stopped at all costs!

Team up with Uaanta in-game and other heroes on the forums and push back the new invaders!

reinforcements

Developer Comment: You guys are wiping out these waves so fast! This was originally meant to be a 5 million wave war- but we convinced ourselves that that would be too many. We were wrong! We have to give ourselves a bit more time to finish things up- but please, don't stop, you're all doing outstanding! Thank you all so much for playing and enjoying DragonFable.

Timmy

Timmy was living a happy, normal life, as a desk cactus for a Pactogonal Knight. The Knight's desk being, of course, an unused catapult.
When the catapults were requisitioned for the war effort, poor Timmy lost his home. Temporarily housed on a tavern table, Timmy needs YOU to win this war so he can return to his rightful home.

#ForTimmy #BattleOn #DragonFable #OneLikeEqualsOneWater


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Tomix
Verlyrus
July 13, 2018

Friday the 13th!

Hey there, Heroes!

It's Friday the 13th again, and you know what that means: War is coming! The citizens of Falconreach are aware of this as well, and are preparing their defenses. But the sun is still shining, birds in the sky chirping, and there's not a dark cloud in sight!

But war is coming... It most definitely is.

Something... has been released. And it's up to the heroes of Lore to stop it.

This Friday the 13th war is available from the Book of Lore.

Good luck, heroes.


Also this week, some bug fixes:

  • Pridemasters in the quest "Pet Insurrection" no longer to NaN/Undefined damage.
  • Sciuridaehotep no longer removes the player's Stuffed debuff.
  • Leorilla now can be properly stunned (again)
  • Ninja's Blurred Vision skill now applies on the turn it is used.
  • Fixed issue where Cysero's House Orb could use Ruby's dialogue.
  • DragonFable Friends trinket now works properly with the level 90 Flame Claw Scythe
  • Level 90 versions of Limited Quantity Shop items now count for the in-game badge. (This change has not been applied to character pages yet).

 


 

Join the discussion on the official forums!

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Tomix
Verlyrus
July 06, 2018

Dreamspace: Dominion

Hey there, heroes!

This week, we're proud to present the final set of Dreamspace Challenges!

Dreamspace: Dominion

Face off against the season shifting Archdryad Malydrys and her faithful companion Argus Skywatcher in a tumultuous showdown to earn the Leaf of Flux necklace.

Then, see if you can take down the overbearing Simulacrum of Kathool. Victory there will reward you with the ring: the Tentacle of Dominion!

To upgrade your items to level 90, however, you will have to face the ultimate Dreamspace challenge- can you take down all 3 enemies at the same time?

As always, these challenge fights can be found on the Challenge Board in the Inn at the Edge of Time. Good luck!

Side note: That's a lot of tentacle-based accessories you've been gathering. Maybe... you should keep an eye on them. And don't let them escape. Or take over your brain. The usual stuff.


Also available this week: July's DC shops, forged by Dracelix and inspired by independence are now available from the Book of Lore!

Independence

These neat weapons are only available for the month of July, and may or may not return, so get them while you can!


Having trouble with the fights? Have strategies you want to share? Feedback? Praise? DragonFable related nightmares?

Join the discussion on the official forums!

Follow us on Twitter for sneak peeks and updates!

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Coming next week to DragonFable: Something is stirring, and Friday the 13th is approaching. With Valtrith defeated and the cultists seemingly dispersed, what's the worst that could happen?


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Tomix
Verlyrus
July 04, 2018

Mid-Week Update

Hey there, Heroes!

A mid-week update here to keep you informed on what's going on!

This week's release will see the final section of the Dream Challenge filled in with some very... nightmarish foes!

Also coming this Friday, two weapon sets forged by Dracelix will be available for Dragon Coins in a shop from the Book of Lore. These weapons will be available for all of July!

july wep

Tomix is hard at work finishing up the art animations for Epoch this week as well! It will arrive... soon(tm).

https://cms.aqworlds.com/df/images/epocolor.gif


Join the discussion on the official forums!

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Tomix
Verlyrus
June 15, 2018

DragonFable's 12th Anniversary Month Part 3!

Hey there, Heroes!

In this final week of celebration for DragonFable's 12th Anniversary, we have a big release!

First of all, we have the next chapter in The Thorns storyline-

The Thorn, a mysterious extremist group within the Rose has been awakening ancient technology and lost magics in the countryside. Led by the enigmatic Theano, a cruel warrior of the Rose, they attacked Willowshire's Guardian Tower and stole a shard of the Ultimate Orb. During that attack, you met Belle, a Soulweaver and spy who was somehow able to survive the mana-draining powers of the Thorn's ancient manaphage technology. You brought Belle to Warlic to see if you could learn anything about her abilities... which resulted in Warlic taking her on as a student.

This week, we're delving into Theano's backstory, and learning about his origins and his goals.
Head over to Ash in Book 3 Falconreach to continue the story!


I'm also pleased to announce the return of the Doomed Dragon Scythe of Elementals! Available from now until the end of June, this fantastic weapon allows you to choose what element you wish to use in battle.

A new 8 element scythe is also now available until the end of June! With art created by Dracelix, the Ancient Dragon Scythe of the Elements is another new addition to the multi-element scythe collection! Featuring a sleeker design and a transforming blade, don't let this amazing weapon pass you by!

Both the Doomed Dragon Scythe and the Ancient Dragon Scythe are available for 5000 Dragon Coins, with a 500 Dragon Coin version available for Dragon Amulet holders.


But wait, there's more!

The level cap has been increased to 90!

Get your levelling pants on, everyone, the level cap has been increased by 5 more levels! Level 90 is a huge milestone for the game- and will bring with it greater and shinier rewards!

DoomKnight items have been levelled up as well as the Doomed Dragon Scythe of Elementals. The Ancient Dragon Scythe of the Elements is also available at level 90. Other upgradable items will gradually have upgrades added as time goes on.

Happy questing!


And also:

Announcing a new player contest!

The DragonFable Screenshot contest is now live, running from now until Wednesday, June 20th at 10 AM EST!

Take a screenshot and add captions!

With a grand prize of 1000 Artix Points, and possible other runner up prizes, get those creative juices flowing!

Read the rules, details, and how to enter by clicking this link!


Join us on the forums to discuss the many years of DragonFable, this week's releases, and more!

Join the discussion on the official forums!

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Tomix
Verlyrus
June 08, 2018

DragonFable's 12 Anniversary Month Part 2!

Hey there, Heroes!

This week, we're releasing the next part of this year's 12th Anniversary celebrations!

Presenting: Dragon Fashion!

Dragon Fashion

Bk3 Sunbreeze Grove has received a light makeover.

Dove has arrived and will now let you equip your Kid Dragon with a variety of hats and back items!

Choose from 49 different hat options and 13 different back item options for your Kid Dragon!

Not only that, but we may also add more options to unlock or purchase in the future!

Dragon accessories are aesthetic only- they do not provide any stats or boosts to your dragon other than visually.

Dragon Accessories can only be equipped to Kid Dragons- which means they are Dragon Amulet only, too!

To help grow your dragon, Elysia's menu has had some improvements. Primal Dragon training is now available from Grow Dragon after you have grown your dragon to Toddler size. Primal Dragon training now also has a button that lets you check what you are missing in order to grow your dragon to Kid size.

To clarify, because growing your dragon has been a bit confusing in the past:

In order to grow your dragon, first, you require a Dragon Amulet. Then:

Baby -> Toddler:

  • Available in Book 1, 2, and 3.
  • Costs 10,000 gold to grow.
  • Allows the summoning of your dragon as a guest.

Toddler -> Kid:

  • Available in Book 3.
  • You have to Primalize your dragon, which involves completing the Fire, Water, and Earth Orb chapters in Book 1, and then complete their associated quests from Elysia in Book 3.
  • Provides a boost to your dragon's damage, and allows you to equip accessories!

Head over to Bk3 Sunbreeze Grove either from the Bk3 Travel Map (Map->Fairglade->Sunbreeze Grove), or clicking the button in the Quest Log!

Note: If you do not see any of these changes reflected in your game, you may have to clear your cache.


That's not all we have for this release though-

Dragon customization has received a small makeover.

  • You now have the option to use hex codes for dragon colors!

Dragon Mage has received another update.

  • Dragon's Tempest now provides 10 Boost per stack.
  • Final does additional damage per stack of Dragon's Tempest.

Other various bug fixes.


Coming next week:

Something special for all players, DragonLords, and free players! What could it be? (I promise it's not fashion related!)


Join us on the forums to discuss the many years of DragonFable, this week's release, and more!

Join the discussion on the official forums!

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Tomix
Verlyrus
June 03, 2018

Update to Dragon Mage

Hey there, Heroes!

An update to Dragon Mage is now live.

Dragon Mage

  • Duration of Acid, Fire, Ice, Wind, and Energy have been extended by 1.
  • Fixed Ice crashing the game when used on the first turn of combat.
  • Fixed Fire's boost not counting toward Tempest.
  • Dragon's Tempest now gives +25 Crit per stack, up from +20.
  • Ice now reduces enemy boost by 30, up from 20.
  • Power now increases Boost by 25, up from 20. (Tooltip still says 20, to be fixed.)
  • Acid now reduces enemy All resist by 50, up from 25.

Dragon Mage felt a bit left out from the changes- Partly because Ascendant is so powerful, a slightly weaker middle tier is fine, balance wise. However, it struggled to have its own identity as a crit machine due to the relatively low durations compared to effect from Tempest.

These changes are intended to emphasize the Tempest aspect of Dragon Mage- and power it up a bit more than where it was compared to Dragon Rogue and Dragon Warrior.


Tags: Verlyrus

Tomix
Verlyrus
June 02, 2018

Weekend Fixes: Small Update 14.2.48

Hey there, heroes!

Some small bugfixes and adjustments! Yay!

Dragon Warrior:

  • Dragon's Frenzy now applies -60 All to yourself, up from -50 All.
    • Frenzy was a little bit too good when combined with certain trinket skills. This makes it just a tiny smidgeon riskier to use.

Dragon Mage:

  • Acid now properly applies -25 All, instead of just -25 Fire.

Dragon Rogue:

  • Stealth now properly applies Avoidance (BPD) instead of Defense (MPM).

Engine v. 14.2.48

  • Update to the way certain things are processed, in anticipation of future updates.


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Tomix
Verlyrus
June 01, 2018

DragonFable's 12th Anniversary Month!

Hey there, Heroes!

It's DragonFable's 12th Anniversary! Hurray!

And that means... A month of Dragon related awesomeness!

This first week, a special treat for all the current and future Dragonlords who have supported us for all these years-

The Dragon base classes have been totally reworked!

dbc

Dracelix has redone the art for the Dragon classes, and I've done a massive overhaul of each one.

Dragon Warrior:

Channeling the raw fury and power of dragons, the Dragon Warrior has the ability to sacrifice resistances and critical hit rate in order to unleash incredible amounts of damage!

Risky to play, but very rewarding.

The Dragon Warrior has a 3rd part of the double/triple combo that warriors know and love- Unleash!

This attack does 6 hits of damage to your opponent!

Dragon Warrior's class ability is Dragon's Fury: Using Dragon's Onslaught and Dragon's Frenzy gives you an adidtional +100 Boost while both are active. Destroy all before you!

Dragon Rogue:

The Dragon Rogue takes a more subtle approach to combat. Armed with a variety of Dragon extracted toxins, the Dragon Rogue applies DoTs while being a defensive bastion at the same time.

The Dragon Rogue has access to 4 Toxins, applied when you use defensive skills. These DoTs will also steal some health for you when you attack an enemy afflicted by them.

Sneak around in the shadows, drain the life from your enemies, and finish them off with a surprise attack!

Dragon Mage:

The Dragon Mage is a master of the elements, using the power of the Dragons to weave a storm of chaos.

As you buff yourself and debuff enemies, the storm picks up, and the Dragon Mage uses the Dragon's Tempest to great effect.

As you build up your tempest, you gain additional critical hit chance against your target (up to +100 crit, 50% crit chance)! Strike while your foe is down!.

These classes are only available to Dragon Amulet holders!

You can find these classes either in the house Armor Closet, or from the Dragonsgrasp trainers!

This is only the first of many things to come this month!

We hope you'll join us for this month of awesome festivities!


Join us on the forums to discuss the many years of DragonFable, this week's release, and more!

Join the discussion on the official forums!

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Tomix
Verlyrus
May 25, 2018

Charting the Uncharted

Ahoy there, heroes!

This week in DragonFable, we've fleshed out the Pale Sea! 4 more drop anchor points have been added, each with their own special rewards! Weapons, loot, and glory await you on the waves!

charts

What secrets does the ocean hide? Find out this week in The Pale Sea: Charting the Uncharted!

You can access Helm's Harbor either by foot from Bk3 Swordhaven, directly from the Bk3 Travel Map, or by talking to Eukara in Sulen'Eska after completing the prerequisite story quests.

Also this week: 20% Boost to all Exp and Gold earned in battle! Wow!


Found any good loot? Land anywhere interesting? Have feedback on how we can improve the game?

Join the discussion on the official forums!

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Tomix
Verlyrus
May 19, 2018

The Pale Sea

Ahoy, Heroes!

This week in DragonFable, the Pale Sea calls. Helm's Harbor, southwest of Swordhaven, is now open, and an old friend is ready and waiting to take you across the waves.

Beware the many dangers of the sea, find places to drop anchor and discover treasure!

To move your ship, click on any square adjacent to your ship token on the sailing map. You can drop anchor at any ports marked on the map, and you may discover unmarked locations to drop anchor and explore as well.

sail

If you're caught up in the story, continue it by sailing across the Pale Sea to Pelekoa on the island of Maar. A pit stop on the way to the enigmatic Land of Fables!

If you're still behind in the story, you can still sail around and explore the Pale Sea and all it has to offer.

You can access Helm's Harbor either by foot from Bk3 Swordhaven, directly from the Bk3 Travel Map, or by talking to Eukara in Sulen'Eska after completing the prerequisite story quests.

This is only the first leg of your journey west- will you survive? Or will the ocean claim you for its own? What waits beneath the waves? And where will you be heading next?


Discover anything cool while sailing? Have theories about what happened to Pelekoa? Where will you sail to next?

Join the discussion on the official forums!

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Tomix
Verlyrus
May 11, 2018

The Price

Hey there, heroes!

This week, return to the Nest to pick up the pieces after the previous attack.

A word from San Robin about this week's release:

Hello, hey, hi there and greetings!

It has been a while since we’ve last visited The Nest. When we left off the hero had battled a mysterious villain who seems to have targeted the orphanage.
However an attack does leave some damage to surroundings, so today we’ll help clean up the place a little bit and help where possible.
Because we’re good people, and good things happen to good people right? :)*
So what will we be doing? Mopping? Dusting? Or perhaps filling up the giant hole in the wall that was left during the attack?
Log in and visit the Nest in book 3 to find out!

*hahahahahahaha


Also this week: A new visitor has arrived in Book 3 Falconreach. She has some peculiar tastes that she may be willing to share with you.

ruby
Make sure to pay Ruby, the moglin Adventure Chef, a visit before you plan on doing anything too dangerous!


The Blue Dahlia set, created by Dracelix, is available from the Book of Lore for Dragon Coins to celebrate Mothers Day!

Blue Dahlia

 


Have lore theories about the Nest? Want to be best friends with Ruby? Want to chat about all things DragonFable?

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Tomix
Verlyrus
May 07, 2018

Engine Update: 14.2.43

Hey there, Heroes!

Quick Monday update:

Engine Version 14.2.43:

  • DEX now reduces Glancing Blow damage by a little more- DEX/1500 up from DEX/2000.
  • Glancing Blows no longer count as hits for skills or attacks that depend on previous attacks landing.
  • You can no longer kidnap your Ash character as a guest from interacting with Ash in Falconreach.
  • Weakness seeking abilities no longer seek Health, Immobility, Shrink, etc, as damage types.
    • This fix is still a bit of a work in progress.
  • Other misc. fixes.

Also, since we have just finished a pretty major update on stats, a review of what stats do!

  • STR
    • Increases damage done by Melee weapons and skills by Stat Damage: STR/10.
    • Increases Immobility resist by STR/5.
    • Increases Stat Damage done by all damage types by (STR/500)%, multiplicative.
      • For example, if you have 100 STR and 200 DEX and use a Pierce skill, you will do 20 Stat damage from 200 DEX, multiplied by 1.2 from 100 STR, for a total of 24 bonus Pierce damage.
  • DEX
    • Increases damage done by Pierce weapons and skills by Stat Damage: DEX/10.
    • Decreases damage taken from Glancing Blows by (DEX/1500)%, additive.
      • For example, you normally take 25% of incoming damage from a Glancing Blow. if you have 200 DEX, you will take 25% - ~13% of the damage: ~12% damage from the Glancing Blow instead of 25%.
    • Increases damage done by skill DoTs by DEX/10 damage (Not applied to weapon DoT effects, or lifesteal DoT effects).
      • For example, if you have 200 DEX, every single one of your skill DoTs will do 20 more damage per turn.
  • INT
    • Increases damage done by Magic weapons and skills by Stat Damage: INT/10.
    • Increases Bonus to Hit by INT/10.
    • Increases Critical Hit damage by (INT/1000)%, additive.
      • For example, Your crits will do 1.75x damage under normal circumstances. But if you have 200 INT, that same crit will do 1.75x + .2x for a total of 1.95x damage instead.
  • LUK
    • Increases your Melee/Pierce/Magic defenses by LUK/25 points.
    • Increases your Direct Hit chance by LUK/25 points.
      • A Direct Hit bypasses all defenses and avoidance regardless of Bonus.
    • Increases your Critical Hit rate by LUK/10 points.
    • Affects other small things such as rolls in some minigames.
  • CHA
    • Increases Guest and Pet damage by CHA/10.
    • Increases Gold and Exp rewards when using Guests by (CHA/10)% per guest.
      • Guests normally reduce Exp and Gold rewarded by 10% per guest. At 100 CHA, you will break even, and over 100 CHA, you will earn more Exp and Gold!
  • END
    • Increases your Hit Points by END * 5.
      • If you have 200 END, you will get 1000 more hit points!
  • WIS
    • Increases your Mana Points by WIS * 5.
    • Increases incoming healing and mana recovery by (WIS/20)%.
      • For example, if you have a skill that heals 100 HP, and 200 WIS, that skill will heal 110 HP instead.


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Tomix
Verlyrus
May 04, 2018

The Endless Invasion Challenge!

Hey there, Heroes!

In the infinite* sea of possibility floats the infinite* versions of you. Different choices lead down different paths- every slight choice, no matter how small, makes a difference. What about the decisions you make in dreams? What happens to those dream-versions?

Now what would you get if every* single one of those versions got together and were shoved into a bottomless rip in space-time and wanted to get out? Oh and if you were a tog, too?

The Endless* Invasion Challenge!

We took an infinite* number of togs from dreams, time, and space, and piled them down a hole in the Arena at the Edge of Time! Hurray!

This endlessly* scaling dungeon increases its difficulty slowly every level. How deep can you delve? Can you find the bottom?

tog dreams

You will not be doing this for naught, however. Every 5 levels, you will receive a Defender Medal. And 1000 levels in... something special awaits.

Just remember: Every tog in the Endless Invasion has a story behind it. Every tog there has its hopes and its dreams, and past. Will you be able to be their nightmare?

Head over to the Inn at the Edge of Time to take on the newest Dreamscape Challenge: The Endless Invasion!

PS: Please remember to take breaks when playing! Your progress will be saved between sessions, and being healthy is important to being a good gamer!


Teka also has a new book for you, titled "The Smallest Dragonrider"! Head over to the Libraseum and check it out! (We've added floating exclamation marks, so that you may quickly find what was added recently!)

 


Having trouble with the fights? Want to write some tog fanfiction? Feeling bad about defeating them? Found a tog that you just can't help but love? Join the discussion on the forums and share your findings on Twitter!

Join the discussion on the official forums!

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*Please note that time and space in DragonFable can actually only hold so much before it explodes, so in this case, "infinite" means ~1.5 million.


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Tomix
Verlyrus
April 30, 2018

Engine Version 14.2.36

Hey there, Heroes!

Some Monday changes to stats! Yay!

Engine Version 14.2.36

Adjusted:

  • DEX now reduces glancing blow damage by (DEX/10)%, additive.
    • DEX no longer increases Bonus to Hit.
  • DEX now increases DoT damage by DEX/5 damage, instead of a multiplicative percentage.
    • The goal of this change is to make it more useful for most DoTs, while not as overwhelming for super high damage DoTs. If you train DEX, and your class has any DoT at all, this should make those skills worth using. Damage is subject to change, as classes and builds that can apply a lot of DoTs at once get extremely buffed by this.
  • INT now increases Bonus to Hit by INT/10.
    • INT no longer reduces glancing blow damage.
    • This change is intended to lower the ubiquity of INT being entirely non-situational.
  • LUK now increases crit by LUK/10, previously LUK/20.
    • Buffing up LUK's utility a bit by giving it more crit rate.
    • An example- if you have 200 LUK, you will now gain an additional 20 crit. that is, 10% crit chance.

Remember, stat retraining only costs a total of 1001 gold until this Friday!

 

14.2.37 UPDATE:

  • Dex was a biiit overtuned.
    • Dex DoT damage bonus halved to DEX/10. Still a substantial damage bonus and worth using, but not totally insane.
    • Glancing blow damage reduction halved. 250 DEX results in a 12.5% glancing blow.


Tags: Verlyrus

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