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May 19, 2018

The Pale Sea

Ahoy, Heroes!

This week in DragonFable, the Pale Sea calls. Helm's Harbor, southwest of Swordhaven, is now open, and an old friend is ready and waiting to take you across the waves.

Beware the many dangers of the sea, find places to drop anchor and discover treasure!

To move your ship, click on any square adjacent to your ship token on the sailing map. You can drop anchor at any ports marked on the map, and you may discover unmarked locations to drop anchor and explore as well.


If you're caught up in the story, continue it by sailing across the Pale Sea to Pelekoa on the island of Maar. A pit stop on the way to the enigmatic Land of Fables!

If you're still behind in the story, you can still sail around and explore the Pale Sea and all it has to offer.

You can access Helm's Harbor either by foot from Bk3 Swordhaven, directly from the Bk3 Travel Map, or by talking to Eukara in Sulen'Eska after completing the prerequisite story quests.

This is only the first leg of your journey west- will you survive? Or will the ocean claim you for its own? What waits beneath the waves? And where will you be heading next?

Discover anything cool while sailing? Have theories about what happened to Pelekoa? Where will you sail to next?

Join the discussion on the official forums!

Verlyrus Twitter

Tomix Twitter

Tags: Verlyrus

May 11, 2018

The Price

Hey there, heroes!

This week, return to the Nest to pick up the pieces after the previous attack.

A word from San Robin about this week's release:

Hello, hey, hi there and greetings!

It has been a while since we’ve last visited The Nest. When we left off the hero had battled a mysterious villain who seems to have targeted the orphanage.
However an attack does leave some damage to surroundings, so today we’ll help clean up the place a little bit and help where possible.
Because we’re good people, and good things happen to good people right? :)*
So what will we be doing? Mopping? Dusting? Or perhaps filling up the giant hole in the wall that was left during the attack?
Log in and visit the Nest in book 3 to find out!


Also this week: A new visitor has arrived in Book 3 Falconreach. She has some peculiar tastes that she may be willing to share with you.

Make sure to pay Ruby, the moglin Adventure Chef, a visit before you plan on doing anything too dangerous!

The Blue Dahlia set, created by Dracelix, is available from the Book of Lore for Dragon Coins to celebrate Mothers Day!

Blue Dahlia


Have lore theories about the Nest? Want to be best friends with Ruby? Want to chat about all things DragonFable?

Join the discussion on the official forums!

Verlyrus Twitter

Tomix Twitter

Tags: Verlyrus

May 07, 2018

Engine Update: 14.2.43

Hey there, Heroes!

Quick Monday update:

Engine Version 14.2.43:

  • DEX now reduces Glancing Blow damage by a little more- DEX/1500 up from DEX/2000.
  • Glancing Blows no longer count as hits for skills or attacks that depend on previous attacks landing.
  • You can no longer kidnap your Ash character as a guest from interacting with Ash in Falconreach.
  • Weakness seeking abilities no longer seek Health, Immobility, Shrink, etc, as damage types.
    • This fix is still a bit of a work in progress.
  • Other misc. fixes.

Also, since we have just finished a pretty major update on stats, a review of what stats do!

  • STR
    • Increases damage done by Melee weapons and skills by Stat Damage: STR/10.
    • Increases Immobility resist by STR/5.
    • Increases Stat Damage done by all damage types by (STR/500)%, multiplicative.
      • For example, if you have 100 STR and 200 DEX and use a Pierce skill, you will do 20 Stat damage from 200 DEX, multiplied by 1.2 from 100 STR, for a total of 24 bonus Pierce damage.
  • DEX
    • Increases damage done by Pierce weapons and skills by Stat Damage: DEX/10.
    • Decreases damage taken from Glancing Blows by (DEX/1500)%, additive.
      • For example, you normally take 25% of incoming damage from a Glancing Blow. if you have 200 DEX, you will take 25% - ~13% of the damage: ~12% damage from the Glancing Blow instead of 25%.
    • Increases damage done by skill DoTs by DEX/10 damage (Not applied to weapon DoT effects, or lifesteal DoT effects).
      • For example, if you have 200 DEX, every single one of your skill DoTs will do 20 more damage per turn.
  • INT
    • Increases damage done by Magic weapons and skills by Stat Damage: INT/10.
    • Increases Bonus to Hit by INT/10.
    • Increases Critical Hit damage by (INT/1000)%, additive.
      • For example, Your crits will do 1.75x damage under normal circumstances. But if you have 200 INT, that same crit will do 1.75x + .2x for a total of 1.95x damage instead.
  • LUK
    • Increases your Melee/Pierce/Magic defenses by LUK/25 points.
    • Increases your Direct Hit chance by LUK/25 points.
      • A Direct Hit bypasses all defenses and avoidance regardless of Bonus.
    • Increases your Critical Hit rate by LUK/10 points.
    • Affects other small things such as rolls in some minigames.
  • CHA
    • Increases Guest and Pet damage by CHA/10.
    • Increases Gold and Exp rewards when using Guests by (CHA/10)% per guest.
      • Guests normally reduce Exp and Gold rewarded by 10% per guest. At 100 CHA, you will break even, and over 100 CHA, you will earn more Exp and Gold!
  • END
    • Increases your Hit Points by END * 5.
      • If you have 200 END, you will get 1000 more hit points!
  • WIS
    • Increases your Mana Points by WIS * 5.
    • Increases incoming healing and mana recovery by (WIS/20)%.
      • For example, if you have a skill that heals 100 HP, and 200 WIS, that skill will heal 110 HP instead.

Tags: Verlyrus

May 04, 2018

The Endless Invasion Challenge!

Hey there, Heroes!

In the infinite* sea of possibility floats the infinite* versions of you. Different choices lead down different paths- every slight choice, no matter how small, makes a difference. What about the decisions you make in dreams? What happens to those dream-versions?

Now what would you get if every* single one of those versions got together and were shoved into a bottomless rip in space-time and wanted to get out? Oh and if you were a tog, too?

The Endless* Invasion Challenge!

We took an infinite* number of togs from dreams, time, and space, and piled them down a hole in the Arena at the Edge of Time! Hurray!

This endlessly* scaling dungeon increases its difficulty slowly every level. How deep can you delve? Can you find the bottom?

tog dreams

You will not be doing this for naught, however. Every 5 levels, you will receive a Defender Medal. And 1000 levels in... something special awaits.

Just remember: Every tog in the Endless Invasion has a story behind it. Every tog there has its hopes and its dreams, and past. Will you be able to be their nightmare?

Head over to the Inn at the Edge of Time to take on the newest Dreamscape Challenge: The Endless Invasion!

PS: Please remember to take breaks when playing! Your progress will be saved between sessions, and being healthy is important to being a good gamer!

Teka also has a new book for you, titled "The Smallest Dragonrider"! Head over to the Libraseum and check it out! (We've added floating exclamation marks, so that you may quickly find what was added recently!)


Having trouble with the fights? Want to write some tog fanfiction? Feeling bad about defeating them? Found a tog that you just can't help but love? Join the discussion on the forums and share your findings on Twitter!

Join the discussion on the official forums!

Verlyrus Twitter

Tomix Twitter

*Please note that time and space in DragonFable can actually only hold so much before it explodes, so in this case, "infinite" means ~1.5 million.

Tags: Verlyrus

April 30, 2018

Engine Version 14.2.36

Hey there, Heroes!

Some Monday changes to stats! Yay!

Engine Version 14.2.36


  • DEX now reduces glancing blow damage by (DEX/10)%, additive.
    • DEX no longer increases Bonus to Hit.
  • DEX now increases DoT damage by DEX/5 damage, instead of a multiplicative percentage.
    • The goal of this change is to make it more useful for most DoTs, while not as overwhelming for super high damage DoTs. If you train DEX, and your class has any DoT at all, this should make those skills worth using. Damage is subject to change, as classes and builds that can apply a lot of DoTs at once get extremely buffed by this.
  • INT now increases Bonus to Hit by INT/10.
    • INT no longer reduces glancing blow damage.
    • This change is intended to lower the ubiquity of INT being entirely non-situational.
  • LUK now increases crit by LUK/10, previously LUK/20.
    • Buffing up LUK's utility a bit by giving it more crit rate.
    • An example- if you have 200 LUK, you will now gain an additional 20 crit. that is, 10% crit chance.

Remember, stat retraining only costs a total of 1001 gold until this Friday!


14.2.37 UPDATE:

  • Dex was a biiit overtuned.
    • Dex DoT damage bonus halved to DEX/10. Still a substantial damage bonus and worth using, but not totally insane.
    • Glancing blow damage reduction halved. 250 DEX results in a 12.5% glancing blow.

Tags: Verlyrus

April 28, 2018

Engine Version 12.2.35

Hey there, heroes!

Quick weekend hotfixes! Yay!

Engine Version 14.2.35


  • STR now properly applies its damage buff.
  • Enemies with 0 DEX no longer do NaN damage on DoT effects.
  • Fried Zard Legs now are properly removed when consumed.
  • Zard Cuisine now applies effects on the turn used rather than the turn after use.


  • Soulweaver and Master Soulweaver "Purge" no longer removes the "Stuffed" debuff.
  • Paladin's Greater Heal no longer removes the "Stuffed" debuff.
  • END has been moved down to be above WIS on the character info screen.

Tags: Verlyrus

April 27, 2018

The Crossroads

Hey there, Heroes!

The Crossroads north of Falconreach have now opened in Book 3! Head east out of Falconreach, and then head directly north to explore the area and see how it's changed. The path used to lead to Dragesvard, Lymcrest, and Willowshire... But how have things changed over the years?

Have Lymcrest and Willowshire recovered? What is the Rose up to? Find out in this week's travel exploration release!

Also, Teka has recovered a new book titled "A Collection of Lorian songs, rhymes and other things"! Check it out in the Libraseum.

Also also this week:

Character stats have been revisited!



  • Glancing blows reduce damage to 25%, insteaed of 20%.


  • No longer increases base damage.
  • No longer increases critical hit damage.
  • Increases melee/pierce/magic defenses instead of block/parry/dodge.


  • Increases Immobility resistance by 20% of STR.
  • Increases stat bonus damage by (STR/5)%, multiplicative.
    • For example, at 250 STR, the stat bonus damage will be 50% greater.


  • Increases Bonus by 20% of DEX.
  • Increases DoT damage (not including heals) by (DEX/10)%, multiplicative.


  • Increases Critical Hit damage by (INT/10)%, additive.
    • This is the same as the old LUK bonus!
  • Reduces glancing blow damage by (INT/10)%, additive.
    • For example, at 250 INT, glancing blows will do 0 damage!

The goal of these changes is to add much more variety to stat builds, while also reducing and refining the effectiveness of LUK. LUK is now about all or nothing- buffing direct hit chance (bypassing defenses), buffing MPM (bypassing damage), and buffing crit rate (bypasing BPD), and not so much about damage. This brings it more in line with CHA as a secondary stat.

STR, DEX, and INT recieved major effects to further cement them as primary stats. There are tons of interesting combinations to play with and explore! I hoped to make some old classes more viable with this, as well as adding more variety to builds.

Let us know on the forums or on twitter what you come up with!

Have theories about the Crossroads and adjacent locations? Have new build ideas you want to try out and share? Join us on the forums and Twitter!

Join the discussion on the official forums!

Verlyrus Twitter

Tomix Twitter

Tags: Verlyrus Reimagined

April 20, 2018

The First Guardian

Hey there, heroes!

The cold mountain wind is howling- the next chapter of True Mortal's saga has arrived. Sceolan has directed you to your next goal. Will you be able to find the answers you seek? Or will you be left wanting? Head over to Stoneheart Fall from the Book1/2 travel map and continue this ancient tale.


     It's been a long time in coming, but here it is. Unfortunately, life often interferes with the best laid plans, and this is the case here. Yet, at long last, the final guardian is revealed, and he brings you answers that you have been looking for.

    When you have only ONE task, that you must perform without end, it's easy to get distracted. Imagine, if you will, being assigned to just watch one thing. Now… with that in mind, imagine having to do the same thing for thousands of years without rest. Yep… distractions happen. Sometimes the consequences are negligible, but on occasion, the results are cataclysmic. Such is the case here.

    I've really enjoyed writing this series, and I love the places this story has taken me. I've traveled through time and space in the process of writing this series. I've traveled to ancient Ireland, where a fusion of Celtic tradition and Viking tradition melded. I've read about Heroes and Gods, about the Tuatha De Danan and the Fomori. There's a great big world out there with breathtaking traditions and stories.

Thank you all for sharing this journey with me. We aren't done yet, either. There's more work to be done, and time is short. Let's get going.

            Enjoy! Eric Greydawn.

In other news, the war and the Lucky Day book will be leaving come next Friday's release. The war will go static and be available from the Lucky Day book as well for the future. So do not worry- nothing will be going rare.

Whole lot of lore in this one! Have theories? Do you have the answers to the questions you wanted? Want to discuss all things DragonFable?

Join the discussion on the official forums!

Follow us on Twitter for sneak peeks and updates!

Verlyrus Twitter

Tomix Twitter

Tags: Verlyrus

April 06, 2018

The Dreamspace Challenges Have Arrived!

Hey there, Heroes!

The next challenge in the Inn at the Edge of Time is here! Welcome to Dreamspace!


Face off against the mighty Mega Meowphant! An unstoppable beast who may just trample you right over!

Spar against Sporca, the Swift, a speedy, fragile, uh, creature, that is agile and very hard to hit!

Earn the Meowphant's Mettle Belt, and your very own Sporcaling pet in this week's challenges.

Note: DoomKnight V1 is not allowed for this week's challenges.

Can you stop the Mega Meowphant rampage? Can you catch up to Sporca? Or will you and your dreams be trampled in a very odd nightmare?

Head over to the challenge board at the Inn at the Edge of Time to find out!

Having trouble with the fights? Have strategies you want to share? Feedback? Praise? DragonFable related dreams?

Join the discussion on the official forums!

Follow us on Twitter for sneak peeks and updates!

Verlyrus Twitter

Tomix Twitter

Coming next week: The Lucky Day book sure has been there a while, and that 13 Leaf Clover in your pocket is starting to make... noises?

Tags: Verlyrus

March 30, 2018

Rebuilding and Updating!

Hey there, Heroes!

Verlyrus here! We have a three part release this week:

Happy spring! The snow around Falconreach has finally thawed out, and from it has sprung the rebuilt Serene Inn!


Using our new "Click to interact" technology, we've added a bunch of things to interact with to the new inn. Stay and relax a while!

Next up, Soulweaver now has a Dragon Amulet only color-custom option! Baltael's Aventail is now color-custom as well.


You too can be a super stylish Soulweaver! Head over to Book 3's Past Pellow village and talk to Tomix to access the new color-custom version! (Also accessible from the Armor Closet house item!)

And, last but not least, introducing easy saving and loading cosmetics! In the inventory screen, there are now two new buttons in the bottom right corner.


If you have a Dragon Amulet, you can now save your shown and hidden items, and then load them again with a single click! Note that unfortunately, this will not appear on your character pages. Hopefully this will save you from having to show and hide every single item when you log in or equip new items now!

And that's it for this week! Got any feedback? What building do you want to be rebuilt next in Falconreach? Any quality of life changes you want to see in the future?

Join the discussion on the official forums!

Verlyrus Twitter

Tomix Twitter

Post release bugfix: May require cache clear. Attempting to load saved customization onto a class that cannot equip weapons/capes/helms no longer crashes the game.

Post release bugfix 2: Fixed issue where items weren't hiding when loading customization.

Tags: Verlyrus

March 16, 2018

Tea for Three!

Hey there, Heroes!

The next quest in Book 3's main storyline is here! You've journeyed to Lynn's father's... castle in the woods, and now it's time for tea! What could be inside? Will we finally get answers? Is Lynn all she appears to be? Do you take sugar and milk in your tea? Find out this week in "Tea for Three"!

Head over to Kara in Sulen'Eska to play!

Some new features and bug fixes in today's release:

New Feature: In today's release, there are a lot of items you can click to investigate. Some items have multiple random pop ups! Hopefully we can continue adding these to future quests and keep improving the quality of releases.

New Feature: Halda finally remembers who you are. When you go to Sulen'Eska, depending on where you are in the questline, Halda will recognize you and give you the option to be lead straight to Kara or Mritha!

Bug Fix: Block, Dodge, and Parry now use the actual proper stats. Previously, Parry chance used the Dodge stat, Dodge used Block, and Block used Parry. Whoops!

Want to discuss new revelations? Have theories or questions? Talk about all things DragonFable, including today's release on the official forums!

Join the discussion on the official forums!

Verlyrus Twitter

Tomix Twitter

Tags: Verlyrus

March 03, 2018

Engine Update: 14.2.20

Hey there, heroes!

Engine v14.2.20 is now live.

Fix: X-Boosts in the Bank no longer stop working after relogging.

Fix: X-Boosts transferred from the Bank to inventory now work without requiring a relog.

My apologies for not catching and fixing the issue sooner.

Thank you all for playing and supporting DragonFable!

Tags: Verlyrus

March 02, 2018

T̗͆̐̐̉̚h̯̜̣͇e͍ͬ̔̽ ̰̗͚̊̾P̲̭̿̊ri̔͋ͣ͊̉m͚͇͒ͮ̐ọͩ̅̓ͣ̉͑̚r̽ͦͣd͙́̎ï̠̦̙̳̏ͭa̼̪͓̓̓l̬̰̳̱̍ ͖C͛̈͗ͯͤ͛h͉̭͓̻̞͓͆̒ͯ̿̈́͛a̺̖̻͎l̹̦̫̫ͥ̌ͦͪ̏l̲̺̯̜̬̗̈e͈̤͍̜̺n͌̓g͕͚̭͇͚ͪͅe̓̓͛

Hey there, aya'sdfihj!

Verlyrus here with the final challenge of the Otherworldly Creatures board!


Face the gargantuan Simulacrum of Uthuluc in battle, break through its armor, and slay it to recieve the Void Chitin Ring!

Banish Sciuridaehotep and the Witnesses to earn the Squirrel Tentacle necklace!

Defeat both at once in the ultimate challenge in order to recieve the final piece of the puzzle needed to hatch your Otherworldly Creatures egg into an ayw g'jsnvtyyl asbf'au fh alh fawh'sdl fiuaw!

Do you have what it takes?

Face them today in the Arena at the Inn at the Edge of Time!

Having trouble with the fights? Have strategies you want to share? Want to speculate about the enemies? w'a yusd f'nuk'yv alel js'da?

Join the discussion on the official forums!

Be sure to follow us on Twitter for occasional sneak peeks and discussions!

Verlyrus Twitter

Tomix Twitter

Tags: Verlyrus

February 23, 2018

Ninjas, Ateala, Colors, and More!

Hey there, Heroes!

In this month's Reimagined update, we've revisted Shadow of the Wind Village in Book 1.

Dracelix has given it a complete makeover, along with the Ninja class' graphics, ninja helms and various ninja monsters across the game!


A Ninja Training Arena has been added to the Ninja Inn too! Fight ninjas to earn gold and experience!

Tomix has also added new color custom options for the Atealan Base Classes: Riftwalker, Ascendant, and Cryptic.


Atealan CC Base Classes, CC Ninja, and Old Ninja have been added to the Armor Closet too!

On top of all this, we've gone through and changed up color customization shading across the game. While you may have to tweak your colors a little bit as a result, these changes create a much cleaner look overall.

Tomix has also lowered the volume of the new element sounds! We are still tweaking the specific sounds to be better- this is something that we are still working on, and we appreciate all the feedback we've recieved!

Tomix has begun work on Epoch, too!


I can't wait to see how it looks in the end!

And that's not all!

I've added a new option to the options menu.

Turning on the "Sheathe Weapon" option will now automatically hide your weapon when you're not in battles. This can be turned on and off at any time when you can access the options menu, even in quests, or in cutscenes (just not in battles).

Like the Hard Mode option, this option affects all of your characters when turned on or off.

Speaking of Hard Mode, I've been very busy this entire month planning and plotting, and setting up things in the game engine for a major overhaul to Hard Mode! STR, DEX, and INT stats will gain extra effects, and enemies will gain special skills, abilities and stat boosts based on their race, element, and more! Scaling and rewards will also be rebalanced.

Coming Soon

Hard Mode Reimagined: Coming Soon!

Unlock the Obsidian DragonBlade In-Game Bonus Item!

Dragons are cool. Saving the world from a massive fire dragon? EPIC. Celebrate your victory and the AshFall Saga finale at with our newest collectible: the full-size AshFall Legacy Poster from HeroMart. 

Hand-painted by Dage the Evil, each poster comes with an Obsidian DragonBlade in AdventureQuest 3D, AdventureQuest Worlds, AdventureQuest,and DragonFable.

The Obsidian DragonBlade does bonus damage to Dragons and Reptilians, and can be upgraded at the BM Moglin in Falconreach, between the potion shops.

And that's finally everything!

Got feedback, or want to talk about the game?

Join the discussion on the official forums!

Be sure to follow us on Twitter for occasional sneak peeks and discussions!

Verlyrus Twitter

Tomix Twitter

Tags: Verlyrus Reimagined Tomix

February 16, 2018

Forbidden Love!

Hey there, Heroes!

This year's Hero's Heart Day release is finally upon us! Big Daddy has a big problem, and it's up to you to help him out (as usual).

Here's San Robin with more info:

Ah love, such a strange thing. We can live without it, but we wouldn't be alive had it not been for Love.

Big Daddy has returned once again and turned pink what should be gloom and doom, and spreads love wherever he can!

This year, an odd couple has requested his help and he just might need you to do something! (Duh?)

But what does he require from you this time?

Log in now and find out what he has in store for the lovebirds!

And who knows...

Maybe you'll find Love as well this year?

Verly back again! This week has some more fixes and updates!

Adjusted: HHD Chapter 5, added feedback on quest status to bear turn in buttons.
Adjusted: Gold, DCs, and Experience no longer appear on enemy info in PvP.
Fixed: DragonBlaser boost special no longer stacks on itself.
Fixed: Spider Slayer weapons boost damage properly now, effect reduced to 30%.
Fixed: Luckrist boost special no longer stacks on itself, effect reduced to 30%.

And other behind the scenes preperations for big changes yay!

Are you in love? Is Big Daddy being unreasonable? What's next for our intrepid Hero?

Join the discussion on the official forums!

Be sure to follow us on Twitter for occasional sneak peeks and discussions!

Verlyrus Twitter

Tomix Twitter

Tags: Verlyrus San Robin HHD

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