|November 05, 2010|
Bugs Week! Updated throughout the day!
2:50 PM - Getting the files all up on our testing server and getting ready to go live. Thanks for all the help from testers over the last couple of days!
2:10 PM - Doomknight properly in the Armor closet.
2:00 PM - Having to make some changes to the Zhoom quest chain to make him deal damage properly. His double-shot now deals metal damage, should make him more useful in the light-regions. :-D
1:30 PM - Working on getting Zhoom to deal damage again. He'll be scaling like Tomix and the Candy sisters eventually but for now let's just make him useful at all again. :)
1:21 PM - For confirmation - These fixes will all go live once we're done for the day, not as they happen. Most of the work was done over the course of the week with the help of Aelthai and Verlyrus and the testers, today's about assembling the final files, getting the database ready for the change over and making sure what we think is fixed is actually fixed.
1:13 PM - Mage's Shield no longer freezes pvp fights with pets.
12:50 PM - Wake working!
12:30 PM - Pizza Time
12:24 PM - Infinate Stun Doomknight bug fix confirmed! Wake next
12:10 PM - Working on some final bugs and testing of changes for this week's bug fixes. Let's see how I do with this whole live-design-noting as things get confirmed fixed. Remeber, if something is too buggy, we might need to pull back and not release it this week,so 100% of the things mentioned might not go live this week.