Geopetal

Thursday, August 26, 2010

An Uneasy Peace

The battle is won... but the war is far from over!

The zards have been beaten back, the sinister Yaw defeated. Where, and how the zards came to be is still unknown though, so the Zardhunter definately has his work cut out for him! The Friday the 13th Zard Invasion will officially end tomorrow though, which means if you haven't gotten your Rush of Zardlings or Boxar pet it's time for you to get in there and take down Yaw before they go rare! Don't stress too much though... the outbreak will continue this Mogloween!

Moonridge Shops!

A few weeks ago I asked what kinds of weapons you guys would like to see in the Moonridge shops. You guys responded with pages and pages (and paaaaaages) of suggestions! There does seem to be some confusion though, so I wanted to clear up a few points!

  • Regular items and items created through merges can't go in the same shop. So this chest won't contain any merge items.

 

  • We have *lots* of existing elements already so, for now, I've placed a moratorium on making more items with new elements. (So, sorry, no void weapons.)

 

  • Though we do have the capacity to make new types of accessories (like boots, gauntlets, bracers, earrings, etc) every new type of item we add is another thing you have to gear for, another thing you need inventory space for. Remember that free players only have 20 slots to start with. Keeping weapons of different elements, helms, capes, belts, rings, pets, and resources tends to eat up those slots pretty quickly. So in order for me to approve the introduction of a new type of equippable item... lets just say it'll take a really, really good argument for it.

 

  • There won't be anything going in that chest that will replace "X-item-type" for all time. ;P

What I would like to put in that chest (and in the Moonridge Armory) are reforged weapons for gold. So this means I'm looking for the answers to a couple questions:

  • Is there a particular element that's really hard to get a drop for?

 

  • Is there a gap in the existing weaponry (i.e. there are tofu-element scissor weapons from levels 1 to 35 and then from 50 to 60, but I can't find anything for level 40!)?

 

  • Is there weapon artwork you want to be able to use again (i.e. I loved the art for the Angel's Wrath, so I reforged it for Angel's Ire.)

Gold weapons, due to the fact that they're relatively easy to get compared to chasing a drop on a loot table, tend to have a slightly lower stat allocation and do slightly less damage. This chest will follow that same basic tenement, but I want to use it fill in gaps in inventories and to make weapons that will be useful as you finish leveling.  I also want reforge some of your favorite weapons so that you can wield that amazing artwork again! :)

So, for this Design Notes thread, try to think about the answers to those questions when you make your suggestions for both the regular free player shops and for the Dragon Amulet chest! (And, if you guys can make me a nice list of the forum favorites that's easy for me to go through... <3!)