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Dragon Fable 9.0.0 Engine

What is and Isn't coming!

What is coming in 9.0.0:

  • The Tweak
    • Wisdom Stat
    • Stat Impact on battle clarified and improved
      • Cha Impact Improved
      • Luk Impact Improved
    • Stat Training Costs Balanced
    • Parry / Dodge / Block Impacts brought in line with design
      • (possibly the oldest bug in game)
    • Def Melee / Def Range / Def Magic impact increased
    • Revised Scaling Code
    • Base Class Changes
      • Skills Refocused
      • Animations Revised
      • Primary Stat Selected
    • Scythe Fixes
  • New Battle Engine
    • Monsters attack all players, everywhere
    • More Detailed attack information stored in battle history
    • Monster / Player attack in order determined by stats
    • New Damage Attack cycle
    • Keyboard shortcuts
  • Expiring Items
  • Misc. Interface Cleanup / Polish

Not Coming in 9.0 But still coming:

  • Guilds
  • Housing Revitisiation
  • More PVP

Frequently Asked Questions!

Q:What Is Wisdom?

A: Wisdom will replace Intellect in affecting the amount of MP You have. This will put Warriors, Rouges and any melee/ranged based secondary class on even footing with Mages, allowing everyone to balance between the power of skills and being able to unleash more high-cost abilities in battle. In short, it is Endurance for MP.

Q:What Are Expiring Items?

A: Expiring Items will be items (Most likely DC) that will provide a temporary impact that will be removed after a certain period of time. For Example there could be X-Boost type Items, purchasable for DragonCoins that will give you bonus experience and gold from all monsters in the game. These are premium extras only. Expiring items however let us add extras in game that we wouldn’t otherwise be able to.


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