Verlyrus

Friday, February 9, 2018

Six Heroes: The Apprentice!

Heya! It’s Aeon again—back with some more design notes regarding this week’s quest.

  • The ending of the last quest (The Burning Village) was originally part of this script, but I moved it back so you’d know about the enemy sooner, not later.
  • “Return to Lymcrest” takes place several weeks after “The Burning Village.” This quest happens right after that.
  • The little critter cameo is a callback to the early days of DF. If you don’t know what I’m talking about, see “Olaf’s Party” in Book 1 Dragesvard. The style of humor in that quest is really one of DF’s hallmarks.
  • The first thing the Hero teaches Falwynn in this quest: what number lesson do they start with?
  • Of all the quests in this arc, this was my favorite one to write. The atmosphere is silly and the dialogue flows smoothly—it’s just a cute quest overall.

And since this week focuses on Falwynn, here’s some trivia about her:

  • Her birthday is April 7th (based on our calendar, not the in-game one!).
  • Her favorite color is ultraviolet, a color she can’t even see. Her next favorite is green.
  • She was based on Linkle, a character from The Legend of Zelda series.

That’s all for this week! Again, thanks for reading—and see you next time!

Head over to Book 3 Falconreach and talk to Ash to continue the Six Heroes Saga!


Hey there heroes!

Verlryrus here with a bunch of fixes and changes going live this week.

Fixed: "Magic" dragon feeding in Bk1 Celestia's Grove numbers not appearing properly.
Fixed: Stealth Lovey Bear in new Sir Jing's Weapons quest.
Fixed: Mutant Caves; issue with final room when map generated a certain way.
Fixed: Fallen Ice Dragon weapons now have properly functioning specials.
Fixed: Jova's weapons now have properly functioning specials.
Adjusted: Jova's weapons bonus damage normalized to +30% (from +50%), in line with Fallen Ice Dragon and Escelence DC items.

Adjusted: Riftwalker's Fade now gives M/P/M defense instead of B/P/D avoidance.
Fixed: Riftwalker's Fade now properly gives 2 turns of damage boost (was incorrectly giving only 1).
Fixed: GPS MkII now has skill descriptions for Burn and Selfdestruct.

Adjusted: Hard Mode enemies no longer have an innate 20% chance to ignore stun/immobility effects.

Adjusted: Zard Cuisine from the Zardbie war (Mogloween Book accessible).
    Tartare: 20% Boost for 5 turns
    Legs: Crit +50 (25%) for 5 turns
    Cakes: LUK + 40 for 5 turns
    Kebobs: Bonus +100 for 5 turns
    All: Stuffed for 30 turns (up from 5)

Adjusted: Arena at the Edge of Time gold rewards significantly increased for the following challenges:
    Dragonoid
    Siofra
    Theano
    Elemental Chaos
    Centaur Abomination
    Cauldron Groupies
    Jack Crescent (and Guitar)
    Legion Crawler
    Crawler & Centaur
    Random Blood Moon Challenge
    Sir Bearginion, Most Honorable Duelist of the Western Deepwoods, Also Known As One Punch Bear
    Leorilla
    Weird Duo
    Super Sentog Justice Go!
    Groundhog Dave
    Big & Small

Adjusted: All "final tier" challenges now cost 1000 gold to attempt. This includes:
    Elemental Chaos
    Triple Trouble
    Random Blood Moon Challenge
    Crawler & Centaur
    Weird Duo
    Big & Small

Armor Closet:
Fixed: Ancient Shadow Base Classes now load properly from the bank.
Adjusted: Some Armor Closet text.
Adjusted: GPS v1.0 now has a separate entry.
Adjusted: Certain Armors no longer appear in the Armor Closet unless you have them:
    Calendar Classes
    Ancient Shadow Base Class
    DoomKnight V1
    GPS v1.0

More big things to come next week!


Excited about what happens next in the story? Is Falwynn really the best apprentice hero ever?

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